Hash :
f0d10f89
Author :
Date :
2015-03-31T12:56:52
Replace non-copyable macro with a helper class. This class provides a simpler scheme for blocking default copy and assignment operators. It also reduces the amount of code needed since it's inherited to child classes. This also fixes the conflict between our macro and the same-named macro in Chromium code. BUG=angleproject:956 Change-Id: If0dc72aa3f63fbc7b8fa34907418821c64c39e2f Reviewed-on: https://chromium-review.googlesource.com/263257 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
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//
// Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_TRANSLATOR_VARIABLEINFO_H_
#define COMPILER_TRANSLATOR_VARIABLEINFO_H_
#include <GLSLANG/ShaderLang.h>
#include "compiler/translator/IntermNode.h"
class TSymbolTable;
namespace sh
{
// Traverses intermediate tree to collect all attributes, uniforms, varyings.
class CollectVariables : public TIntermTraverser
{
public:
CollectVariables(std::vector<Attribute> *attribs,
std::vector<Attribute> *outputVariables,
std::vector<Uniform> *uniforms,
std::vector<Varying> *varyings,
std::vector<InterfaceBlock> *interfaceBlocks,
ShHashFunction64 hashFunction,
const TSymbolTable &symbolTable);
virtual void visitSymbol(TIntermSymbol *symbol);
virtual bool visitAggregate(Visit, TIntermAggregate *node);
virtual bool visitBinary(Visit visit, TIntermBinary *binaryNode);
private:
template <typename VarT>
void visitVariable(const TIntermSymbol *variable, std::vector<VarT> *infoList) const;
template <typename VarT>
void visitInfoList(const TIntermSequence &sequence, std::vector<VarT> *infoList) const;
std::vector<Attribute> *mAttribs;
std::vector<Attribute> *mOutputVariables;
std::vector<Uniform> *mUniforms;
std::vector<Varying> *mVaryings;
std::vector<InterfaceBlock> *mInterfaceBlocks;
std::map<std::string, InterfaceBlockField *> mInterfaceBlockFields;
bool mPointCoordAdded;
bool mFrontFacingAdded;
bool mFragCoordAdded;
bool mInstanceIDAdded;
bool mPositionAdded;
bool mPointSizeAdded;
bool mLastFragDataAdded;
ShHashFunction64 mHashFunction;
const TSymbolTable &mSymbolTable;
};
// Expand struct uniforms to flattened lists of split variables
void ExpandUniforms(const std::vector<Uniform> &compact,
std::vector<ShaderVariable> *expanded);
}
#endif // COMPILER_TRANSLATOR_VARIABLEINFO_H_