Hash :
9c0748d3
Author :
Date :
2023-08-16T09:15:22
Capture/Replay: Trim inactive Texture resources As is done with Shader and Program objects, trim inactive Texture objects from default trace execution playback and update CapturedTest with new use cases. Bug: b/297031925 Change-Id: I734d8f1fa66a24be7790391deaeee24cf570d12a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4802281 Reviewed-by: Roman Lavrov <romanl@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Mark Łobodziński <mark@lunarg.com>
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#include "CapturedTest_MultiFrame_ES3_Vulkan.h"
#include "trace_fixture.h"
#include "angle_trace_gl.h"
// Private Functions
void InitReplay(void)
{
// binaryDataFileName = CapturedTest_MultiFrame_ES3_Vulkan.angledata
// maxClientArraySize = 72
// maxClientArraySize = 72
// readBufferSize = 32
// resourceIDBufferSize = 1
// contextID = 1
// maxBuffer = 1
// maxContext = 1
// maxFenceNV = 0
// maxFramebuffer = 2
// maxImage = 0
// maxMemoryObject = 0
// maxProgramPipeline = 0
// maxQuery = 0
// maxRenderbuffer = 0
// maxSampler = 0
// maxSemaphore = 0
// maxShaderProgram = 11
// maxSurface = 1
// maxSync = 0
// maxTexture = 3
// maxTransformFeedback = 0
// maxVertexArray = 1
// maxegl_Sync = 0
InitializeReplay4("CapturedTest_MultiFrame_ES3_Vulkan.angledata", 72, 32, 1, 1, 1, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 11, 1, 0, 3, 0, 1, 0);
}
// Public Functions
void ReplayFrame(uint32_t frameIndex)
{
switch (frameIndex)
{
case 1:
ReplayFrame1();
break;
case 2:
ReplayFrame2();
break;
case 3:
ReplayFrame3();
break;
case 4:
ReplayFrame4();
break;
default:
break;
}
}