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  • Hash : 9aa6fe1c
    Author : daniel@transgaming.com
    Date : 2012-12-20T21:13:39

    Ensured that the mUsesPointSprites flag is properly preserved when loading shaders from binary cache.
    
    BUG=https://code.google.com/p/angleproject/issues/detail?id=389
    Review URL: https://codereview.appspot.com/6884053
    
    git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1636 736b8ea6-26fd-11df-bfd4-992fa37f6226
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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