Hash :
428afbc2
Author :
Date :
2025-09-09T12:38:30
Vulkan: Remove hardcoded image layouts In some places, ANGLE assumed and hardcoded the image layout. This was often unnecessary, as the layout (or ImageAccess) was readily available already. In preparation for setting the image layout to GENERAL due to VK_KHR_unified_image_layouts, this change makes sure the image layout is not assumed to be anything specifically not GENERAL. Bug: angleproject:422982681 Change-Id: I831bed0ca20197bd7424295ab0858d6bce83fe81 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6932268 Reviewed-by: Yuxin Hu <yuxinhu@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176
//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// OverlayVk.cpp:
// Implements the OverlayVk class.
//
#ifdef UNSAFE_BUFFERS_BUILD
# pragma allow_unsafe_buffers
#endif
#include "libANGLE/renderer/vulkan/OverlayVk.h"
#include "common/system_utils.h"
#include "libANGLE/Context.h"
#include "libANGLE/Overlay_font_autogen.h"
#include "libANGLE/renderer/vulkan/ContextVk.h"
#include <numeric>
namespace rx
{
OverlayVk::OverlayVk(const gl::OverlayState &state) : OverlayImpl(state) {}
OverlayVk::~OverlayVk() = default;
void OverlayVk::onDestroy(const gl::Context *context)
{
vk::Renderer *renderer = vk::GetImpl(context)->getRenderer();
VkDevice device = renderer->getDevice();
mFontImage.destroy(renderer);
mFontImageView.destroy(device);
}
angle::Result OverlayVk::createFont(ContextVk *contextVk)
{
vk::Renderer *renderer = contextVk->getRenderer();
// Create a buffer to stage font data upload.
VkBufferCreateInfo bufferCreateInfo = {};
bufferCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
bufferCreateInfo.size = gl::overlay::kFontTotalDataSize;
bufferCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
bufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
vk::RendererScoped<vk::BufferHelper> fontDataBuffer(renderer);
ANGLE_TRY(fontDataBuffer.get().init(contextVk, bufferCreateInfo,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT));
uint8_t *mappedFontData;
ANGLE_TRY(fontDataBuffer.get().map(contextVk, &mappedFontData));
const uint8_t *fontData = mState.getFontData();
memcpy(mappedFontData, fontData, gl::overlay::kFontTotalDataSize * sizeof(*fontData));
ANGLE_TRY(fontDataBuffer.get().flush(renderer, 0, fontDataBuffer.get().getSize()));
fontDataBuffer.get().unmap(renderer);
// Don't use robust resource init for overlay widgets.
constexpr bool kNoRobustInit = false;
// Create the font image.
ANGLE_TRY(mFontImage.init(
contextVk, gl::TextureType::_2D,
VkExtent3D{gl::overlay::kFontGlyphWidth, gl::overlay::kFontGlyphHeight, 1},
renderer->getFormat(angle::FormatID::R8_UNORM), 1,
VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, gl::LevelIndex(0),
gl::overlay::kFontMipCount, gl::overlay::kFontCharacters, kNoRobustInit, false));
ANGLE_TRY(contextVk->initImageAllocation(&mFontImage, false, renderer->getMemoryProperties(),
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT,
vk::MemoryAllocationType::FontImage));
ANGLE_TRY(mFontImage.initLayerImageView(
contextVk, gl::TextureType::_2DArray, VK_IMAGE_ASPECT_COLOR_BIT, gl::SwizzleState(),
&mFontImageView, vk::LevelIndex(0), gl::overlay::kFontMipCount, 0,
mFontImage.getLayerCount()));
// Copy font data from staging buffer.
vk::CommandResources resources;
resources.onBufferTransferRead(&fontDataBuffer.get());
resources.onImageTransferWrite(gl::LevelIndex(0), gl::overlay::kFontMipCount, 0,
gl::overlay::kFontCharacters, VK_IMAGE_ASPECT_COLOR_BIT,
&mFontImage);
vk::OutsideRenderPassCommandBuffer *fontDataUpload;
ANGLE_TRY(contextVk->getOutsideRenderPassCommandBuffer(resources, &fontDataUpload));
VkBufferImageCopy copy = {};
copy.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
copy.imageSubresource.layerCount = gl::overlay::kFontCharacters;
copy.imageExtent.depth = 1;
for (uint32_t mip = 0; mip < gl::overlay::kFontMipCount; ++mip)
{
copy.bufferOffset = gl::overlay::kFontMipDataOffset[mip];
copy.bufferRowLength = gl::overlay::kFontGlyphWidth >> mip;
copy.bufferImageHeight = gl::overlay::kFontGlyphHeight >> mip;
copy.imageSubresource.mipLevel = mip;
copy.imageExtent.width = gl::overlay::kFontGlyphWidth >> mip;
copy.imageExtent.height = gl::overlay::kFontGlyphHeight >> mip;
fontDataUpload->copyBufferToImage(fontDataBuffer.get().getBuffer().getHandle(),
mFontImage.getImage(),
mFontImage.getCurrentLayout(renderer), 1, ©);
}
return angle::Result::Continue;
}
angle::Result OverlayVk::onPresent(ContextVk *contextVk,
vk::ImageHelper *imageToPresent,
const vk::ImageView *imageToPresentView,
bool is90DegreeRotation)
{
if (mState.getEnabledWidgetCount() == 0)
{
return angle::Result::Continue;
}
// Lazily initialize the font on first use
if (!mFontImage.valid())
{
ANGLE_TRY(createFont(contextVk));
}
vk::Renderer *renderer = contextVk->getRenderer();
vk::RendererScoped<vk::BufferHelper> textDataBuffer(renderer);
vk::RendererScoped<vk::BufferHelper> graphDataBuffer(renderer);
VkBufferCreateInfo textBufferCreateInfo = {};
textBufferCreateInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
textBufferCreateInfo.size = mState.getTextWidgetsBufferSize();
textBufferCreateInfo.usage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT;
textBufferCreateInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
VkBufferCreateInfo graphBufferCreateInfo = textBufferCreateInfo;
graphBufferCreateInfo.size = mState.getGraphWidgetsBufferSize();
ANGLE_TRY(textDataBuffer.get().init(contextVk, textBufferCreateInfo,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT));
ANGLE_TRY(graphDataBuffer.get().init(contextVk, graphBufferCreateInfo,
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT));
uint8_t *textData;
uint8_t *graphData;
ANGLE_TRY(textDataBuffer.get().map(contextVk, &textData));
ANGLE_TRY(graphDataBuffer.get().map(contextVk, &graphData));
uint32_t textWidgetCount = 0;
uint32_t graphWidgetCount = 0;
gl::Extents presentImageExtents(imageToPresent->getExtents().width,
imageToPresent->getExtents().height, 1);
mState.fillWidgetData(presentImageExtents, textData, graphData, &textWidgetCount,
&graphWidgetCount);
ANGLE_TRY(textDataBuffer.get().flush(renderer, 0, textDataBuffer.get().getSize()));
ANGLE_TRY(graphDataBuffer.get().flush(renderer, 0, graphDataBuffer.get().getSize()));
textDataBuffer.get().unmap(renderer);
graphDataBuffer.get().unmap(renderer);
UtilsVk::OverlayDrawParameters params;
params.textWidgetCount = textWidgetCount;
params.graphWidgetCount = graphWidgetCount;
params.rotateXY = is90DegreeRotation;
return contextVk->getUtils().drawOverlay(contextVk, &textDataBuffer.get(),
&graphDataBuffer.get(), &mFontImage, &mFontImageView,
imageToPresent, imageToPresentView, params);
}
} // namespace rx