Hash :
79faadf7
Author :
Date :
2025-02-19T16:04:19
Vulkan: Simple WindowSurfaceVk refactoring Changes: - Update `ImageAcquireState` enumeration. - Make `getCurrentWindowSize()` const. Some implementations are now using local `surfaceCaps` variable instead of `mSurfaceCaps`, however this will not affect reset of the logic. - Remove `extentsOut` parameter from `createSurfaceVk()` and call `getCurrentWindowSize()` explicitly only when needed. - Remove `forceSwapchainRecreate` parameter since it is always has false as an argument. - Remove redundant `impl::` namespace. - Make `queryAndAdjustSurfaceCaps()` const. Bug: angleproject:397848903 Change-Id: I955be15fb4709e137f2ad8a165fd04a3fe626fbf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6298732 Reviewed-by: Charlie Lao <cclao@google.com> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
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//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// WindowSurfaceVkAndroid.cpp:
// Implements the class methods for WindowSurfaceVkAndroid.
//
#include "libANGLE/renderer/vulkan/android/WindowSurfaceVkAndroid.h"
#include <android/native_window.h>
#include "libANGLE/renderer/vulkan/vk_renderer.h"
namespace rx
{
WindowSurfaceVkAndroid::WindowSurfaceVkAndroid(const egl::SurfaceState &surfaceState,
EGLNativeWindowType window)
: WindowSurfaceVk(surfaceState, window)
{}
angle::Result WindowSurfaceVkAndroid::createSurfaceVk(vk::ErrorContext *context)
{
VkAndroidSurfaceCreateInfoKHR createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR;
createInfo.flags = 0;
createInfo.window = mNativeWindowType;
ANGLE_VK_TRY(context, vkCreateAndroidSurfaceKHR(context->getRenderer()->getInstance(),
&createInfo, nullptr, &mSurface));
return angle::Result::Continue;
}
angle::Result WindowSurfaceVkAndroid::getCurrentWindowSize(vk::ErrorContext *context,
gl::Extents *extentsOut) const
{
vk::Renderer *renderer = context->getRenderer();
const VkPhysicalDevice &physicalDevice = renderer->getPhysicalDevice();
VkSurfaceCapabilitiesKHR surfaceCaps;
ANGLE_VK_TRY(context,
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physicalDevice, mSurface, &surfaceCaps));
*extentsOut = gl::Extents(surfaceCaps.currentExtent.width, surfaceCaps.currentExtent.height, 1);
return angle::Result::Continue;
}
} // namespace rx