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  • Hash : 912e52d8
    Author : Shahbaz Youssefi
    Date : 2019-08-23T00:25:09

    Vulkan: Storage image support
    
    Image bindings are placed after atomic counters in the "resources"
    descriptor set.
    
    There are two issues yet to be addressed:
    
    - GL can create a 2D (array) view of a 3D image, but this is not allowed
      in Vulkan.  If this cannot be made possible, emulation needs to be
      done.
    
      https://github.com/KhronosGroup/Vulkan-Docs/issues/1033
    
    - GL can create an image view of a texture with a different format and
      have the data reinterpreted.  This is not currently done.
    
    Bug: angleproject:3563
    Change-Id: I95c4d92c50bb033212a9a67f3f2d6f97c074c7bf
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1767366
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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