Hash :
8cf813c7
Author :
Date :
2015-05-04T12:55:18
Query attachment render targets from Impl class. *re-land with fix for D3D9* This allows us to eradicate the GetAttachmentRenderTarget methods. This improves potential performance, at the cost of exposing a Renderer-specific function at the API object level. BUG=angleproject:963 Change-Id: Iee9f985ddaed668df0c622228004b348eb4d2ea8 Reviewed-on: https://chromium-review.googlesource.com/269006 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright (c) 2012-2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// RenderTargetD3D.h: Defines an abstract wrapper class to manage IDirect3DSurface9
// and ID3D11View objects belonging to renderbuffers and renderable textures.
#ifndef LIBANGLE_RENDERER_D3D_RENDERTARGETD3D_H_
#define LIBANGLE_RENDERER_D3D_RENDERTARGETD3D_H_
#include "common/angleutils.h"
#include "libANGLE/angletypes.h"
#include "libANGLE/FramebufferAttachment.h"
namespace rx
{
class RenderTargetD3D : public FramebufferAttachmentRenderTarget
{
public:
RenderTargetD3D();
virtual ~RenderTargetD3D();
virtual GLsizei getWidth() const = 0;
virtual GLsizei getHeight() const = 0;
virtual GLsizei getDepth() const = 0;
virtual GLenum getInternalFormat() const = 0;
virtual GLsizei getSamples() const = 0;
gl::Extents getExtents() const { return gl::Extents(getWidth(), getHeight(), getDepth()); }
virtual unsigned int getSerial() const;
static unsigned int issueSerials(unsigned int count);
private:
const unsigned int mSerial;
static unsigned int mCurrentSerial;
};
}
#endif // LIBANGLE_RENDERER_D3D_RENDERTARGETD3D_H_