Hash :
006ed1ed
Author :
Date :
2014-04-28T15:47:39
Reduce translator sources compile count to one. With this change, the common sources shared between translator and translator_static are compiled in a static library. There is only one file with exported functions which needs to be compiled for each target. This should reduce ANGLE and chromium build times. BUG=angle:569 Change-Id: I3ce011872323ec988befbd6db731add4fce5787b Reviewed-on: https://chromium-review.googlesource.com/197271 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{C7BAF548-697D-2DCB-9DF3-9D1506A7B444}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>preprocessor</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props"/>
<PropertyGroup Label="Configuration">
<CharacterSet>Unicode</CharacterSet>
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props"/>
<ImportGroup Label="ExtensionSettings"/>
<ImportGroup Label="PropertySheets">
<Import Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"/>
</ImportGroup>
<PropertyGroup Label="UserMacros"/>
<PropertyGroup>
<ExecutablePath>$(ExecutablePath);$(MSBuildProjectDirectory)\..\..\third_party\cygwin\bin\;$(MSBuildProjectDirectory)\..\..\third_party\python_26\</ExecutablePath>
<OutDir>$(SolutionDir)$(Configuration)_$(Platform)\</OutDir>
<IntDir>$(OutDir)obj\$(ProjectName)\</IntDir>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
<TargetName>$(ProjectName)</TargetName>
<TargetPath>$(OutDir)lib\$(ProjectName)$(TargetExt)</TargetPath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<BufferSecurityCheck>true</BufferSecurityCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4100;4127;4189;4239;4244;4245;4512;4702;4530;4718;4267;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<FunctionLevelLinking>true</FunctionLevelLinking>
<MinimalRebuild>false</MinimalRebuild>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;_HAS_EXCEPTIONS=0;_WINDOWS;WIN32;WIN32_LEAN_AND_MEAN;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") };NOMINMAX;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<TreatWarningAsError>true</TreatWarningAsError>
<WarningLevel>Level4</WarningLevel>
</ClCompile>
<Lib>
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)lib\$(ProjectName)$(TargetExt)</OutputFile>
</Lib>
<Link>
<AdditionalDependencies>kernel32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;user32.lib;uuid.lib;odbc32.lib;odbccp32.lib;delayimp.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<FixedBaseAddress>false</FixedBaseAddress>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary>
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
<SubSystem>Console</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") };NOMINMAX;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalOptions>/MP %(AdditionalOptions)</AdditionalOptions>
<BufferSecurityCheck>true</BufferSecurityCheck>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4100;4127;4189;4239;4244;4245;4512;4702;4530;4718;4267;%(DisableSpecificWarnings)</DisableSpecificWarnings>
<FunctionLevelLinking>true</FunctionLevelLinking>
<MinimalRebuild>false</MinimalRebuild>
<Optimization>MaxSpeed</Optimization>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_SCL_SECURE_NO_WARNINGS;_HAS_EXCEPTIONS=0;_WINDOWS;WIN32;WIN32_LEAN_AND_MEAN;ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") };NOMINMAX;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<TreatWarningAsError>true</TreatWarningAsError>
<WarningLevel>Level4</WarningLevel>
</ClCompile>
<Lib>
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<OutputFile>$(OutDir)lib\$(ProjectName)$(TargetExt)</OutputFile>
</Lib>
<Link>
<AdditionalDependencies>kernel32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;user32.lib;uuid.lib;odbc32.lib;odbccp32.lib;delayimp.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>C:/Program Files (x86)/Windows Kits/8.0/Lib/win8/um/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<FixedBaseAddress>false</FixedBaseAddress>
<GenerateDebugInformation>false</GenerateDebugInformation>
<ImportLibrary>$(OutDir)lib\$(TargetName).lib</ImportLibrary>
<MapFileName>$(OutDir)$(TargetName).map</MapFileName>
<SubSystem>Console</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>C:\Program Files (x86)\Windows Kits\8.0\Include\shared;C:\Program Files (x86)\Windows Kits\8.0\Include\um;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ TEXT("d3dcompiler_46.dll"), TEXT("d3dcompiler_43.dll") };NOMINMAX;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemGroup>
<None Include="..\..\src\angle.gyp"/>
<None Include="..\..\src\compiler\preprocessor\ExpressionParser.y"/>
<None Include="..\..\src\compiler\preprocessor\Tokenizer.l"/>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\compiler\preprocessor\Tokenizer.h"/>
<ClInclude Include="..\..\src\compiler\preprocessor\Lexer.h"/>
<ClInclude Include="..\..\src\compiler\preprocessor\Token.h"/>
<ClInclude Include="..\..\src\compiler\preprocessor\Preprocessor.h"/>
<ClInclude Include="..\..\src\compiler\preprocessor\ExpressionParser.h"/>
<ClInclude Include="..\..\src\compiler\preprocessor\MacroExpander.h"/>
<ClInclude Include="..\..\src\compiler\preprocessor\Macro.h"/>
<ClInclude Include="..\..\src\compiler\preprocessor\pp_utils.h"/>
<ClInclude Include="..\..\src\compiler\preprocessor\Input.h"/>
<ClInclude Include="..\..\src\compiler\preprocessor\SourceLocation.h"/>
<ClInclude Include="..\..\src\compiler\preprocessor\numeric_lex.h"/>
<ClInclude Include="..\..\src\compiler\preprocessor\DirectiveParser.h"/>
<ClInclude Include="..\..\src\compiler\preprocessor\DiagnosticsBase.h"/>
<ClInclude Include="..\..\src\compiler\preprocessor\DirectiveHandlerBase.h"/>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\src\compiler\preprocessor\ExpressionParser.cpp"/>
<ClCompile Include="..\..\src\compiler\preprocessor\Input.cpp"/>
<ClCompile Include="..\..\src\compiler\preprocessor\Tokenizer.cpp"/>
<ClCompile Include="..\..\src\compiler\preprocessor\DirectiveHandlerBase.cpp"/>
<ClCompile Include="..\..\src\compiler\preprocessor\Lexer.cpp"/>
<ClCompile Include="..\..\src\compiler\preprocessor\Token.cpp"/>
<ClCompile Include="..\..\src\compiler\preprocessor\Macro.cpp"/>
<ClCompile Include="..\..\src\compiler\preprocessor\DiagnosticsBase.cpp"/>
<ClCompile Include="..\..\src\compiler\preprocessor\Preprocessor.cpp"/>
<ClCompile Include="..\..\src\compiler\preprocessor\DirectiveParser.cpp"/>
<ClCompile Include="..\..\src\compiler\preprocessor\MacroExpander.cpp"/>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets"/>
<ImportGroup Label="ExtensionTargets"/>
</Project>