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  • Hash : a85f6f13
    Author : Jamie Madill
    Date : 2013-07-19T16:36:59

    Use the currently bound sampler object combined with the internal texture state to determine the
    current filtering and address modes at draw time.
    
    TRAC #23453
    
    Signed-off-by: Nicolas Capens
    Signed-off-by: Shannon Woods
    Authored-by: Jamie Madill
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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