Hash :
f51639a4
Author :
Date :
2014-06-25T16:04:57
Use a common include for GL headers. A common place to define required GL includes gives us a nice point to centralize GL customizations. In the header currently are the basic GLES headers with extensions, and a define carried over from desktop GL. BUG=angle:466 Change-Id: I6fc61947b4514654ec21355a786904eac04656c0 Reviewed-on: https://chromium-review.googlesource.com/204936 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Nicolas Capens <nicolascapens@chromium.org>
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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// UtilsHLSL.h:
// Utility methods for GLSL to HLSL translation.
//
#ifndef TRANSLATOR_UTILSHLSL_H_
#define TRANSLATOR_UTILSHLSL_H_
#include <vector>
#include "compiler/translator/Types.h"
#include "angle_gl.h"
namespace sh
{
TString TextureString(const TType &type);
TString SamplerString(const TType &type);
// Prepends an underscore to avoid naming clashes
TString Decorate(const TString &string);
TString DecorateUniform(const TString &string, const TType &type);
TString DecorateField(const TString &string, const TStructure &structure);
TString DecoratePrivate(const TString &privateText);
TString TypeString(const TType &type);
TString StructNameString(const TStructure &structure);
TString QualifiedStructNameString(const TStructure &structure, bool useHLSLRowMajorPacking,
bool useStd140Packing);
TString InterpolationString(TQualifier qualifier);
TString QualifierString(TQualifier qualifier);
}
#endif // TRANSLATOR_UTILSHLSL_H_