Hash :
1e9ae079
Author :
Date :
2014-11-06T15:27:21
Add a base for GL essential data. The data holds the GL state, caps, extensions, texture caps, and current client version. BUG=angle:789 Change-Id: Icd15d806e14490f39041dea663ab2461a6a76090 Reviewed-on: https://chromium-review.googlesource.com/226060 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>
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//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Data.h: Container class for all GL relevant state, caps and objects
#ifndef LIBGLESV2_DATA_H_
#define LIBGLESV2_DATA_H_
#include "libGLESv2/State.h"
namespace gl
{
struct Data final
{
public:
Data(GLint clientVersion, const State &state, const Caps &caps,
const TextureCapsMap &textureCaps, const Extensions &extensions,
const ResourceManager *resourceManager);
~Data();
Data(const Data &other);
Data &operator=(const Data &other);
GLint clientVersion;
const State *state;
const Caps *caps;
const TextureCapsMap *textureCaps;
const Extensions *extensions;
const ResourceManager *resourceManager;
};
}
#endif // LIBGLESV2_DATA_H_