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kc3-lang/angle/src/gpu_info_util/SystemInfo.h

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  • Author : Courtney Goeltzenleuchter
    Date : 2020-03-10 14:20:36
    Hash : b1b6a171
    Message : Vulkan: Disable robustness support Swiftshader does not currently have the ability to behave in a way for ANGLE to support KHR_robustness. Disable for now until that functionality is available. Bug: angleproject:3058 Bug: swiftshader:145 Change-Id: I1c1b8147f6b9cf6f8d0da633dfe0f61ebfab5175 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2097053 Commit-Queue: Courtney Goeltzenleuchter <courtneygo@google.com> Reviewed-by: Ian Elliott <ianelliott@google.com>

  • src/gpu_info_util/SystemInfo.h
  • //
    // Copyright 2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // SystemInfo.h: gathers information available without starting a GPU driver.
    
    #ifndef GPU_INFO_UTIL_SYSTEM_INFO_H_
    #define GPU_INFO_UTIL_SYSTEM_INFO_H_
    
    #include <cstdint>
    #include <string>
    #include <vector>
    
    namespace angle
    {
    
    using VendorID = uint32_t;
    using DeviceID = uint32_t;
    
    struct VersionInfo
    {
        uint32_t major    = 0;
        uint32_t minor    = 0;
        uint32_t subMinor = 0;
        uint32_t patch    = 0;
    };
    
    struct GPUDeviceInfo
    {
        GPUDeviceInfo();
        ~GPUDeviceInfo();
    
        GPUDeviceInfo(const GPUDeviceInfo &other);
    
        VendorID vendorId = 0;
        DeviceID deviceId = 0;
    
        std::string driverVendor;
        std::string driverVersion;
        std::string driverDate;
    
        // Only available on Android
        VersionInfo detailedDriverVersion;
    };
    
    struct SystemInfo
    {
        SystemInfo();
        ~SystemInfo();
    
        SystemInfo(const SystemInfo &other);
    
        bool hasNVIDIAGPU() const;
        bool hasIntelGPU() const;
        bool hasAMDGPU() const;
    
        std::vector<GPUDeviceInfo> gpus;
    
        // Index of the GPU expected to be used for 3D graphics. Based on a best-guess heuristic on
        // some platforms. On Windows, this is accurate. Note `gpus` must be checked for empty before
        // indexing.
        int activeGPUIndex = 0;
    
        bool isOptimus       = false;
        bool isAMDSwitchable = false;
        // Only true on dual-GPU Mac laptops.
        bool isMacSwitchable = false;
    
        // Only available on Android
        std::string machineManufacturer;
    
        // Only available on macOS and Android
        std::string machineModelName;
    
        // Only available on macOS
        std::string machineModelVersion;
    };
    
    // Gathers information about the system without starting a GPU driver and returns them in `info`.
    // Returns true if all info was gathered, false otherwise. Even when false is returned, `info` will
    // be filled with partial information.
    bool GetSystemInfo(SystemInfo *info);
    
    // Known PCI vendor IDs
    constexpr VendorID kVendorID_AMD      = 0x1002;
    constexpr VendorID kVendorID_ARM      = 0x13B5;
    constexpr VendorID kVendorID_Broadcom = 0x14E4;
    constexpr VendorID kVendorID_GOOGLE   = 0x1AE0;
    constexpr VendorID kVendorID_ImgTec   = 0x1010;
    constexpr VendorID kVendorID_Intel    = 0x8086;
    constexpr VendorID kVendorID_NVIDIA   = 0x10DE;
    constexpr VendorID kVendorID_Qualcomm = 0x5143;
    constexpr VendorID kVendorID_VMWare   = 0x15ad;
    
    // Known non-PCI (i.e. Khronos-registered) vendor IDs
    constexpr VendorID kVendorID_Vivante     = 0x10001;
    constexpr VendorID kVendorID_VeriSilicon = 0x10002;
    constexpr VendorID kVendorID_Kazan       = 0x10003;
    
    // Known device IDs
    constexpr DeviceID kDeviceID_Swiftshader = 0xC0DE;
    
    // Predicates on vendor IDs
    bool IsAMD(VendorID vendorId);
    bool IsARM(VendorID vendorId);
    bool IsBroadcom(VendorID vendorId);
    bool IsImgTec(VendorID vendorId);
    bool IsIntel(VendorID vendorId);
    bool IsKazan(VendorID vendorId);
    bool IsNVIDIA(VendorID vendorId);
    bool IsQualcomm(VendorID vendorId);
    bool IsGoogle(VendorID vendorId);
    bool IsSwiftshader(VendorID vendorId);
    bool IsVeriSilicon(VendorID vendorId);
    bool IsVMWare(VendorID vendorId);
    bool IsVivante(VendorID vendorId);
    
    // Use a heuristic to attempt to find the GPU used for 3D graphics. Sets activeGPUIndex,
    // isOptimus, and isAMDSwitchable.
    // Always assumes the non-Intel GPU is active on dual-GPU machines.
    void GetDualGPUInfo(SystemInfo *info);
    
    // Dumps the system info to stdout.
    void PrintSystemInfo(const SystemInfo &info);
    
    VersionInfo ParseNvidiaDriverVersion(uint32_t version);
    }  // namespace angle
    
    #endif  // GPU_INFO_UTIL_SYSTEM_INFO_H_