Hash :
68dfe0c5
Author :
Date :
2017-03-09T17:03:54
WebGL tests which read outside framebuffer. Add tests for readPixels, copyTexSubImage2D and copyTexImage2D which attempt to read outside the framebuffer boundary. readPixels and copyTexSubImage2D should not touch destination pixels which correspond to pixels outside the framebuffer. copyTexImage2D should write (0,0,0,0) to those pixels. BUG=angleproject:1815 Change-Id: I94042b5b08e319f28cb97d13613fe52514b67213 Reviewed-on: https://chromium-review.googlesource.com/452728 Commit-Queue: Frank Henigman <fjhenigman@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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# Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# This .gypi describes all of the sources and dependencies to build a
# unified "angle_end2end_tests" target, which contains all of the
# tests that exercise the ANGLE implementation. It requires a parent
# target to include this gypi in an executable target containing a
# gtest harness in a main.cpp.
{
# Everything below this is duplicated in the GN build.
# If you change anything also change angle/src/tests/BUILD.gn
'variables':
{
'angle_end2end_tests_sources':
[
'<(angle_path)/src/tests/gl_tests/AtomicCounterBufferTest.cpp',
'<(angle_path)/src/tests/gl_tests/BindGeneratesResourceTest.cpp',
'<(angle_path)/src/tests/gl_tests/BindUniformLocationTest.cpp',
'<(angle_path)/src/tests/gl_tests/BlendMinMaxTest.cpp',
'<(angle_path)/src/tests/gl_tests/BlitFramebufferANGLETest.cpp',
'<(angle_path)/src/tests/gl_tests/BufferDataTest.cpp',
'<(angle_path)/src/tests/gl_tests/BuiltinVariableTest.cpp',
'<(angle_path)/src/tests/gl_tests/ClearTest.cpp',
'<(angle_path)/src/tests/gl_tests/ClientArraysTest.cpp',
'<(angle_path)/src/tests/gl_tests/ColorMaskTest.cpp',
'<(angle_path)/src/tests/gl_tests/ComputeShaderTest.cpp',
'<(angle_path)/src/tests/gl_tests/CopyCompressedTextureTest.cpp',
'<(angle_path)/src/tests/gl_tests/CopyTexImageTest.cpp',
'<(angle_path)/src/tests/gl_tests/CopyTextureTest.cpp',
'<(angle_path)/src/tests/gl_tests/CubeMapTextureTest.cpp',
'<(angle_path)/src/tests/gl_tests/DebugMarkerTest.cpp',
'<(angle_path)/src/tests/gl_tests/DebugTest.cpp',
'<(angle_path)/src/tests/gl_tests/DepthStencilFormatsTest.cpp',
'<(angle_path)/src/tests/gl_tests/DiscardFramebufferEXTTest.cpp',
'<(angle_path)/src/tests/gl_tests/DrawBuffersTest.cpp',
'<(angle_path)/src/tests/gl_tests/DrawElementsTest.cpp',
'<(angle_path)/src/tests/gl_tests/DXT1CompressedTextureTest.cpp',
'<(angle_path)/src/tests/gl_tests/DXTSRGBCompressedTextureTest.cpp',
'<(angle_path)/src/tests/gl_tests/ETCTextureTest.cpp',
'<(angle_path)/src/tests/gl_tests/FenceSyncTests.cpp',
'<(angle_path)/src/tests/gl_tests/FloatingPointSurfaceTest.cpp',
'<(angle_path)/src/tests/gl_tests/FramebufferMixedSamplesTest.cpp',
'<(angle_path)/src/tests/gl_tests/FramebufferRenderMipmapTest.cpp',
'<(angle_path)/src/tests/gl_tests/FramebufferTest.cpp',
'<(angle_path)/src/tests/gl_tests/GLSLTest.cpp',
'<(angle_path)/src/tests/gl_tests/ImageTest.cpp',
'<(angle_path)/src/tests/gl_tests/IncompleteTextureTest.cpp',
'<(angle_path)/src/tests/gl_tests/IndexBufferOffsetTest.cpp',
'<(angle_path)/src/tests/gl_tests/IndexedPointsTest.cpp',
'<(angle_path)/src/tests/gl_tests/InstancingTest.cpp',
'<(angle_path)/src/tests/gl_tests/LineLoopTest.cpp',
'<(angle_path)/src/tests/gl_tests/MaxTextureSizeTest.cpp',
'<(angle_path)/src/tests/gl_tests/MipmapTest.cpp',
'<(angle_path)/src/tests/gl_tests/MultisampleCompatibilityTest.cpp',
'<(angle_path)/src/tests/gl_tests/media/pixel.inl',
'<(angle_path)/src/tests/gl_tests/PackUnpackTest.cpp',
'<(angle_path)/src/tests/gl_tests/PathRenderingTest.cpp',
'<(angle_path)/src/tests/gl_tests/PbufferTest.cpp',
'<(angle_path)/src/tests/gl_tests/PBOExtensionTest.cpp',
'<(angle_path)/src/tests/gl_tests/PointSpritesTest.cpp',
'<(angle_path)/src/tests/gl_tests/ProvokingVertexTest.cpp',
'<(angle_path)/src/tests/gl_tests/ObjectAllocationTest.cpp',
'<(angle_path)/src/tests/gl_tests/OcclusionQueriesTest.cpp',
'<(angle_path)/src/tests/gl_tests/ProgramBinaryTest.cpp',
'<(angle_path)/src/tests/gl_tests/ProgramInterfaceTest.cpp',
'<(angle_path)/src/tests/gl_tests/ProgramParameterTest.cpp',
'<(angle_path)/src/tests/gl_tests/ReadPixelsTest.cpp',
'<(angle_path)/src/tests/gl_tests/RendererTest.cpp',
'<(angle_path)/src/tests/gl_tests/RobustClientMemoryTest.cpp',
'<(angle_path)/src/tests/gl_tests/RobustResourceInitTest.cpp',
'<(angle_path)/src/tests/gl_tests/SimpleOperationTest.cpp',
'<(angle_path)/src/tests/gl_tests/SixteenBppTextureTest.cpp',
'<(angle_path)/src/tests/gl_tests/SRGBFramebufferTest.cpp',
'<(angle_path)/src/tests/gl_tests/SRGBTextureTest.cpp',
'<(angle_path)/src/tests/gl_tests/StateChangeTest.cpp',
'<(angle_path)/src/tests/gl_tests/SwizzleTest.cpp',
'<(angle_path)/src/tests/gl_tests/SyncQueriesTest.cpp',
'<(angle_path)/src/tests/gl_tests/TextureMultisampleTest.cpp',
'<(angle_path)/src/tests/gl_tests/TextureTest.cpp',
'<(angle_path)/src/tests/gl_tests/TimerQueriesTest.cpp',
'<(angle_path)/src/tests/gl_tests/TransformFeedbackTest.cpp',
'<(angle_path)/src/tests/gl_tests/UniformBufferTest.cpp',
'<(angle_path)/src/tests/gl_tests/UniformTest.cpp',
'<(angle_path)/src/tests/gl_tests/UnpackAlignmentTest.cpp',
'<(angle_path)/src/tests/gl_tests/UnpackRowLength.cpp',
'<(angle_path)/src/tests/gl_tests/VertexAttributeTest.cpp',
'<(angle_path)/src/tests/gl_tests/ViewportTest.cpp',
'<(angle_path)/src/tests/gl_tests/WebGLCompatibilityTest.cpp',
'<(angle_path)/src/tests/gl_tests/WebGLFramebufferTest.cpp',
'<(angle_path)/src/tests/gl_tests/WebGLReadOutsideFramebufferTest.cpp',
'<(angle_path)/src/tests/egl_tests/EGLContextCompatibilityTest.cpp',
'<(angle_path)/src/tests/egl_tests/EGLContextSharingTest.cpp',
'<(angle_path)/src/tests/egl_tests/EGLQueryContextTest.cpp',
'<(angle_path)/src/tests/egl_tests/EGLRobustnessTest.cpp',
'<(angle_path)/src/tests/egl_tests/EGLSanityCheckTest.cpp',
'<(angle_path)/src/tests/egl_tests/EGLSurfacelessContextTest.cpp',
'<(angle_path)/src/tests/egl_tests/EGLSurfaceTest.cpp',
'<(angle_path)/src/tests/egl_tests/EGLVulkanEXTTest.cpp',
'<(angle_path)/src/tests/test_utils/ANGLETest.cpp',
'<(angle_path)/src/tests/test_utils/ANGLETest.h',
'<(angle_path)/src/tests/test_utils/angle_test_configs.cpp',
'<(angle_path)/src/tests/test_utils/angle_test_configs.h',
'<(angle_path)/src/tests/test_utils/angle_test_instantiate.cpp',
'<(angle_path)/src/tests/test_utils/angle_test_instantiate.h',
'<(angle_path)/src/tests/test_utils/gl_raii.h',
],
'angle_end2end_tests_win_sources':
[
'<(angle_path)/src/tests/gl_tests/D3DImageFormatConversionTest.cpp',
'<(angle_path)/src/tests/egl_tests/EGLDeviceTest.cpp',
'<(angle_path)/src/tests/egl_tests/EGLPresentPathD3D11Test.cpp',
'<(angle_path)/src/tests/egl_tests/EGLStreamTest.cpp',
'<(angle_path)/src/tests/egl_tests/EGLSyncControlTest.cpp',
# TODO(cwallez) for Linux, requires a portable implementation of threads
'<(angle_path)/src/tests/egl_tests/EGLThreadTest.cpp',
'<(angle_path)/src/tests/egl_tests/media/yuvtest.inl',
],
'angle_end2end_tests_x11_sources':
[
'<(angle_path)/src/tests/egl_tests/EGLX11VisualTest.cpp',
],
},
'dependencies':
[
'<(angle_path)/src/angle.gyp:angle_image_util',
# We use the D3D11 config for enabling Debug runtime error logging.
'<(angle_path)/src/angle.gyp:libANGLE_d3d11_config',
# This lets us filter test configs more intelligently.
'<(angle_path)/src/angle.gyp:libANGLE_renderer_config',
'<(angle_path)/src/angle.gyp:libEGL',
'<(angle_path)/src/angle.gyp:libGLESv2',
'<(angle_path)/src/tests/tests.gyp:angle_test_support',
'<(angle_path)/util/util.gyp:angle_util',
],
'include_dirs':
[
'<(angle_path)/include',
'<(angle_path)/src/tests'
],
'sources':
[
'<@(angle_end2end_tests_sources)',
],
'conditions':
[
['OS=="win"',
{
'sources':
[
'<@(angle_end2end_tests_win_sources)',
],
}],
['use_x11==1',
{
'sources':
[
'<@(angle_end2end_tests_x11_sources)',
],
}],
]
}