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  • Hash : abf6dadd
    Author : Olli Etuaho
    Date : 2015-01-14T14:45:16

    Implement matrix inverse built-in
    
    Inverse is emulated in HLSL by calculating the cofactor matrix and
    dividing that with the determinant. This results in the transpose of the
    inverse as is required. Better performing options might exist especially
    for 4x4 matrices, but this is enough for a working implementation.
    
    BUG=angle:859
    
    Change-Id: I5185797cc1ed86865f5f4342707abdc2977a186b
    Reviewed-on: https://chromium-review.googlesource.com/240331
    Tested-by: Olli Etuaho <oetuaho@nvidia.com>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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