Hash :
a4db9477
Author :
Date :
2022-10-06T10:35:39
Implement pixel local storage with metal::read_write textures Metal's programmable blending feature isn't available on non-Apple Silicon, so on these devices we have to polyfill pixel local storage using read_write textures, which can also be coherent if raster_order_groups are supported. This change leverages the existing PLS transformation to images, and implements just enough shader image functionality in Metal to support the pixel local storage usecase. Missing shader image features are marked with UNIMPLEMENTED(). Bug: angleproject:7279 Bug: angleproject:7792 Bug: angleproject:7794 Bug: angleproject:7797 Bug: angleproject:7803 Change-Id: Ia96a714693d352d57351a1bae4f45437dde000e4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3993363 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Quyen Le <lehoangquyen@chromium.org> Commit-Queue: Chris Dalton <chris@rive.app> Reviewed-by: Kyle Piddington <kpiddington@apple.com>
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//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#ifndef COMPILER_TRANSLATOR_TRANSLATORMETALDIRECT_PIPELINE_H_
#define COMPILER_TRANSLATOR_TRANSLATORMETALDIRECT_PIPELINE_H_
#include "compiler/translator/Symbol.h"
#include "compiler/translator/TranslatorMetalDirect/ModifyStruct.h"
#include "compiler/translator/TranslatorMetalDirect/Name.h"
#include "compiler/translator/TranslatorMetalDirect/SymbolEnv.h"
namespace sh
{
// Data that is scoped as `external` and `internal` for a given pipeline.
template <typename T>
struct PipelineScoped
{
// Data that is configured to talk externally to the program.
// May coincide with `internal`, but may also diverge from `internal`.
const T *external = nullptr;
// Extra data that is configured to talk externally to the program.
// Used only for adjusting Metal's InstanceId.
const T *externalExtra = nullptr;
// Data that is configured to talk internally within the program.
// May coincide with `external`, but may also diverge from `external`.
const T *internal = nullptr;
// Returns true iff the input coincides with either `external` or `internal` data.
bool matches(const T &object) const { return external == &object || internal == &object; }
// Both `external` and `internal` representations are non-null.
bool isTotallyFull() const { return external && internal; }
// Both `external` and `internal` representations are null.
bool isTotallyEmpty() const { return !external && !internal; }
// Both `external` and `internal` representations are the same.
bool isUniform() const { return external == internal; }
};
// Represents a high-level program pipeline.
class Pipeline
{
public:
enum class Type
{
VertexIn,
VertexOut,
FragmentIn,
FragmentOut,
UserUniforms,
AngleUniforms,
NonConstantGlobals,
InvocationVertexGlobals,
InvocationFragmentGlobals,
UniformBuffer,
Texture,
Image,
InstanceId,
};
enum class Variant
{
// For all internal pipeline uses.
// For external pipeline uses if pipeline does not require splitting or saturation.
Original,
// Only for external pipeline uses if the pipeline was split or saturated.
Modified,
};
public:
// The type of the pipeline.
Type type;
// Non-null if a global instance of the pipeline struct already exists.
// If non-null struct splitting should not be needed.
const TVariable *globalInstanceVar;
public:
// Returns true iff the variable belongs to the pipeline.
bool uses(const TVariable &var) const;
// Returns the name for the struct type that stores variables of this pipeline.
Name getStructTypeName(Variant variant) const;
// Returns the name for the struct instance that stores variables of this pipeline.
Name getStructInstanceName(Variant variant) const;
ModifyStructConfig externalStructModifyConfig() const;
// Returns true if the pipeline always requires a non-parameter local instance declaration of
// the pipeline structures.
bool alwaysRequiresLocalVariableDeclarationInMain() const;
// Returns true iff the pipeline is an output pipeline. The external pipeline structure should
// be returned from `main`.
bool isPipelineOut() const;
AddressSpace externalAddressSpace() const;
};
// A collection of various pipeline structures.
struct PipelineStructs : angle::NonCopyable
{
PipelineScoped<TStructure> fragmentIn;
PipelineScoped<TStructure> fragmentOut;
PipelineScoped<TStructure> vertexIn;
PipelineScoped<TStructure> vertexOut;
PipelineScoped<TStructure> userUniforms;
PipelineScoped<TStructure> angleUniforms;
PipelineScoped<TStructure> nonConstantGlobals;
PipelineScoped<TStructure> invocationVertexGlobals;
PipelineScoped<TStructure> invocationFragmentGlobals;
PipelineScoped<TStructure> uniformBuffers;
PipelineScoped<TStructure> texture;
PipelineScoped<TStructure> image;
PipelineScoped<TStructure> instanceId;
bool matches(const TStructure &s, bool internal, bool external) const;
};
} // namespace sh
#endif // COMPILER_TRANSLATOR_TRANSLATORMETALDIRECT_PIPELINE_H_