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  • Hash : 3f2e61de
    Author : Jamie Madill
    Date : 2014-09-05T10:38:05

    Enable MRT pixel shader rewriting.
    
    Writing to all 8 pixel outputs was causing performance problems on
    Intel and AMD. Enabling Geoff's work to rewrite our pixel shaders
    solves the regression.
    
    This patch also includes a workaround to the nVidia driver bug
    where it would ignore NULL RT values in OMSetRenderTargets, by
    compacting the RT list to skip NULL values.
    
    BUG=angle:705
    BUG=365078
    
    Change-Id: Ia68af6f0ccd5f10c484d6f76297a0bec694948f0
    Reviewed-on: https://chromium-review.googlesource.com/214852
    Tested-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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