Hash :
6f683089
Author :
Date :
2018-02-28T00:35:16
Rename signal utils to Observer. This completes the basic refactor to the Observer pattern. Bug: angleproject:2372 Change-Id: I810deff7c7e39baa64b57ce2a79cd732b1af7c34 Reviewed-on: https://chromium-review.googlesource.com/940862 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FramebufferAttachmentObjectImpl.h:
// Common ancenstor for all implementations of FBO attachable-objects.
// This means Surfaces, Textures and Renderbuffers.
//
#ifndef LIBANGLE_RENDERER_FRAMEBUFFER_ATTACHMENT_OBJECT_IMPL_H_
#define LIBANGLE_RENDERER_FRAMEBUFFER_ATTACHMENT_OBJECT_IMPL_H_
#include "libANGLE/FramebufferAttachment.h"
#include "libANGLE/Observer.h"
namespace rx
{
class FramebufferAttachmentObjectImpl : public angle::Subject
{
public:
FramebufferAttachmentObjectImpl() {}
virtual ~FramebufferAttachmentObjectImpl() {}
virtual gl::Error getAttachmentRenderTarget(const gl::Context *context,
GLenum binding,
const gl::ImageIndex &imageIndex,
FramebufferAttachmentRenderTarget **rtOut);
virtual gl::Error initializeContents(const gl::Context *context,
const gl::ImageIndex &imageIndex);
};
inline gl::Error FramebufferAttachmentObjectImpl::getAttachmentRenderTarget(
const gl::Context *context,
GLenum binding,
const gl::ImageIndex &imageIndex,
FramebufferAttachmentRenderTarget **rtOut)
{
UNIMPLEMENTED();
return gl::OutOfMemory() << "getAttachmentRenderTarget not supported.";
}
inline gl::Error FramebufferAttachmentObjectImpl::initializeContents(
const gl::Context *context,
const gl::ImageIndex &imageIndex)
{
UNIMPLEMENTED();
return gl::OutOfMemory() << "initialize not supported.";
}
} // namespace rx
#endif // LIBANGLE_RENDERER_FRAMEBUFFER_ATTACHMENT_OBJECT_IMPL_H_