Hash :
c4f27e4b
Author :
Date :
2018-03-31T14:19:18
Texture: Pass ImageIndex to relevant methods. The Vulkan back-end will be using this helper struct, so make it available everywhere. This cleans up a lot of the code for D3D. Potentially in the future we could generate these in the entry points if we supported packing multiple arguments into one. Also changes a few parameter types to GLint for compatibility. Also updates the Vulkan Texture implementation check the stored vk::Format on setImage changes. Bug: angleproject:2318 Change-Id: I57cea4a42483ab51859229517d783b58f206b8e7 Reviewed-on: https://chromium-review.googlesource.com/985203 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Luc Ferron <lucferron@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// TextureImpl.cpp: Defines the abstract rx::TextureImpl classes.
#include "libANGLE/renderer/TextureImpl.h"
namespace rx
{
TextureImpl::TextureImpl(const gl::TextureState &state) : mState(state)
{
}
TextureImpl::~TextureImpl()
{
}
gl::Error TextureImpl::onDestroy(const gl::Context *context)
{
return gl::NoError();
}
gl::Error TextureImpl::copyTexture(const gl::Context *context,
const gl::ImageIndex &index,
GLenum internalFormat,
GLenum type,
size_t sourceLevel,
bool unpackFlipY,
bool unpackPremultiplyAlpha,
bool unpackUnmultiplyAlpha,
const gl::Texture *source)
{
UNREACHABLE();
return gl::InternalError() << "CHROMIUM_copy_texture exposed but not implemented.";
}
gl::Error TextureImpl::copySubTexture(const gl::Context *context,
const gl::ImageIndex &index,
const gl::Offset &destOffset,
size_t sourceLevel,
const gl::Rectangle &sourceArea,
bool unpackFlipY,
bool unpackPremultiplyAlpha,
bool unpackUnmultiplyAlpha,
const gl::Texture *source)
{
UNREACHABLE();
return gl::InternalError() << "CHROMIUM_copy_texture exposed but not implemented.";
}
gl::Error TextureImpl::copyCompressedTexture(const gl::Context *context, const gl::Texture *source)
{
UNREACHABLE();
return gl::InternalError() << "CHROMIUM_copy_compressed_texture exposed but not implemented.";
}
} // namespace rx