Hash :
f8b58a0c
Author :
Date :
2010-03-26T04:08:45
Support translating indices. TRAC #11393 Signed-off-by: Nicolas Capens Signed-off-by: Daniel Koch Author: Andrew Lewycky git-svn-id: https://angleproject.googlecode.com/svn/trunk@72 736b8ea6-26fd-11df-bfd4-992fa37f6226
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//
// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// geometry/dx9.h: Direct3D 9-based implementation of BufferBackEnd, TranslatedVertexBuffer and TranslatedIndexBuffer.
#ifndef LIBGLESV2_GEOMETRY_DX9_H_
#define LIBGLESV2_GEOMETRY_DX9_H_
#include <d3d9.h>
#include "Buffer.h"
#include "geometry/backend.h"
namespace gl
{
class Dx9BackEnd : public BufferBackEnd
{
public:
explicit Dx9BackEnd(IDirect3DDevice9 *d3ddevice);
~Dx9BackEnd();
virtual TranslatedVertexBuffer *createVertexBuffer(std::size_t size);
virtual TranslatedIndexBuffer *createIndexBuffer(std::size_t size);
virtual FormatConverter getFormatConverter(GLenum type, std::size_t size, bool normalize);
virtual GLenum setupIndicesPreDraw(const TranslatedIndexData &indexInfo);
virtual GLenum setupAttributesPreDraw(const TranslatedAttribute *attributes);
private:
IDirect3DDevice9 *mDevice;
class Dx9VertexBuffer : public TranslatedVertexBuffer
{
public:
Dx9VertexBuffer(IDirect3DDevice9 *device, std::size_t size);
virtual ~Dx9VertexBuffer();
IDirect3DVertexBuffer9 *getBuffer() const;
protected:
virtual void *map();
virtual void unmap();
virtual void recycle();
virtual void *streamingMap(std::size_t offset, std::size_t size);
private:
IDirect3DVertexBuffer9 *mVertexBuffer;
};
class Dx9IndexBuffer : public TranslatedIndexBuffer
{
public:
Dx9IndexBuffer(IDirect3DDevice9 *device, std::size_t size);
virtual ~Dx9IndexBuffer();
IDirect3DIndexBuffer9 *getBuffer() const;
protected:
virtual void *map();
virtual void unmap();
virtual void recycle();
virtual void *streamingMap(std::size_t offset, std::size_t size);
private:
IDirect3DIndexBuffer9 *mIndexBuffer;
};
IDirect3DVertexBuffer9 *getDxBuffer(TranslatedVertexBuffer *vb) const;
IDirect3DIndexBuffer9 *getDxBuffer(TranslatedIndexBuffer *ib) const;
D3DDECLTYPE mapAttributeType(GLenum type, std::size_t size, bool normalized) const;
};
}
#endif // LIBGLESV2_GEOMETRY_DX9_H_