Hash :
81370214
Author :
Date :
2020-07-29T12:54:02
Pass the Command when sync'ing dirty objects A new enum is being created that contains command types, which are then passed to each dirty object when they are synced. This allows the syncState() methods to perform special handling for each command type. This change is in preparation for optimizing resolving multisample images with glBlit, since the render pass needs to be updated before it's ended. Bug: angleproject:4753 Change-Id: I77701f79418d35cff689e864c8a8b47b6fca0255 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2327335 Commit-Queue: Tim Van Patten <timvp@google.com> Reviewed-by: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FramebufferNULL.h:
// Defines the class interface for FramebufferNULL, implementing FramebufferImpl.
//
#ifndef LIBANGLE_RENDERER_NULL_FRAMEBUFFERNULL_H_
#define LIBANGLE_RENDERER_NULL_FRAMEBUFFERNULL_H_
#include "libANGLE/renderer/FramebufferImpl.h"
namespace rx
{
class FramebufferNULL : public FramebufferImpl
{
public:
FramebufferNULL(const gl::FramebufferState &state);
~FramebufferNULL() override;
angle::Result discard(const gl::Context *context,
size_t count,
const GLenum *attachments) override;
angle::Result invalidate(const gl::Context *context,
size_t count,
const GLenum *attachments) override;
angle::Result invalidateSub(const gl::Context *context,
size_t count,
const GLenum *attachments,
const gl::Rectangle &area) override;
angle::Result clear(const gl::Context *context, GLbitfield mask) override;
angle::Result clearBufferfv(const gl::Context *context,
GLenum buffer,
GLint drawbuffer,
const GLfloat *values) override;
angle::Result clearBufferuiv(const gl::Context *context,
GLenum buffer,
GLint drawbuffer,
const GLuint *values) override;
angle::Result clearBufferiv(const gl::Context *context,
GLenum buffer,
GLint drawbuffer,
const GLint *values) override;
angle::Result clearBufferfi(const gl::Context *context,
GLenum buffer,
GLint drawbuffer,
GLfloat depth,
GLint stencil) override;
angle::Result readPixels(const gl::Context *context,
const gl::Rectangle &area,
GLenum format,
GLenum type,
const gl::PixelPackState &pack,
gl::Buffer *packBuffer,
void *pixels) override;
angle::Result blit(const gl::Context *context,
const gl::Rectangle &sourceArea,
const gl::Rectangle &destArea,
GLbitfield mask,
GLenum filter) override;
bool checkStatus(const gl::Context *context) const override;
angle::Result syncState(const gl::Context *context,
GLenum binding,
const gl::Framebuffer::DirtyBits &dirtyBits,
gl::Command command) override;
angle::Result getSamplePosition(const gl::Context *context,
size_t index,
GLfloat *xy) const override;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_NULL_FRAMEBUFFERNULL_H_