Hash :
cfb430c8
Author :
Date :
2025-02-10T13:19:05
Remove angle::ErrorStream helper Most uses of the helper either use just the code or a fixed string, which compiles to a few instructions. Using this helper adds 200+ bytes of assembly to each use, due to the unneeded instantiation of ostringstream which allocates a buffer etc. The combined effect of this CL on an Android perf build is ~12KB (0.2%) reduction in size. The cases where the message is actually formatted are converted to an explicit use of ostringstream. Removing the helper so that the new code is explicit about the intent to use ostringstream, or an alternative way to format the message. Discovered accidentally while looking into size reduction due to __builtin_unreachable() Semi-automated code change, risk of copy-paste mistakes should be minimal. Bug: angleproject:394129077 Change-Id: I47c2642d750d31416b08a1cfa435d5463c294e35 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6250078 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ImageVk.cpp:
// Implements the class methods for ImageVk.
//
#include "libANGLE/renderer/vulkan/ImageVk.h"
#include "common/debug.h"
#include "libANGLE/Context.h"
#include "libANGLE/Display.h"
#include "libANGLE/renderer/vulkan/ContextVk.h"
#include "libANGLE/renderer/vulkan/DisplayVk.h"
#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
#include "libANGLE/renderer/vulkan/TextureVk.h"
#include "libANGLE/renderer/vulkan/vk_utils.h"
namespace rx
{
ImageVk::ImageVk(const egl::ImageState &state, const gl::Context *context)
: ImageImpl(state), mOwnsImage(false), mImage(nullptr), mContext(context)
{}
ImageVk::~ImageVk() {}
void ImageVk::onDestroy(const egl::Display *display)
{
DisplayVk *displayVk = vk::GetImpl(display);
vk::Renderer *renderer = displayVk->getRenderer();
if (mImage != nullptr && mOwnsImage)
{
// TODO: We need to handle the case that EGLImage used in two context that aren't shared.
// https://issuetracker.google.com/169868803
mImage->releaseImage(renderer);
mImage->releaseStagedUpdates(renderer);
SafeDelete(mImage);
}
else if (egl::IsExternalImageTarget(mState.target))
{
ASSERT(mState.source != nullptr);
ExternalImageSiblingVk *externalImageSibling =
GetImplAs<ExternalImageSiblingVk>(GetAs<egl::ExternalImageSibling>(mState.source));
externalImageSibling->release(renderer);
mImage = nullptr;
// This is called as a special case where resources may be allocated by the caller, without
// the caller ever issuing a draw command to free them. Specifically, SurfaceFlinger
// optimistically allocates EGLImages that it may never draw to.
renderer->cleanupGarbage(nullptr);
}
}
egl::Error ImageVk::initialize(const egl::Display *display)
{
if (mContext != nullptr)
{
ContextVk *contextVk = vk::GetImpl(mContext);
ANGLE_TRY(ResultToEGL(contextVk->getShareGroup()->lockDefaultContextsPriority(contextVk)));
}
if (egl::IsTextureTarget(mState.target))
{
ASSERT(mContext != nullptr);
ContextVk *contextVk = vk::GetImpl(mContext);
TextureVk *textureVk = GetImplAs<TextureVk>(GetAs<gl::Texture>(mState.source));
// Make sure the texture uses renderable format
TextureUpdateResult updateResult = TextureUpdateResult::ImageUnaffected;
ANGLE_TRY(ResultToEGL(textureVk->ensureRenderable(contextVk, &updateResult)));
// Make sure the texture has created its backing storage
ANGLE_TRY(ResultToEGL(
textureVk->ensureImageInitialized(contextVk, ImageMipLevels::EnabledLevels)));
mImage = &textureVk->getImage();
// The staging buffer for a texture source should already be initialized
mOwnsImage = false;
}
else
{
if (egl::IsRenderbufferTarget(mState.target))
{
RenderbufferVk *renderbufferVk =
GetImplAs<RenderbufferVk>(GetAs<gl::Renderbuffer>(mState.source));
mImage = renderbufferVk->getImage();
ASSERT(mContext != nullptr);
}
else if (egl::IsExternalImageTarget(mState.target))
{
const ExternalImageSiblingVk *externalImageSibling =
GetImplAs<ExternalImageSiblingVk>(GetAs<egl::ExternalImageSibling>(mState.source));
mImage = externalImageSibling->getImage();
ASSERT(mContext == nullptr);
}
else
{
UNREACHABLE();
return egl::Error(EGL_BAD_ACCESS);
}
mOwnsImage = false;
}
// mContext is no longer needed, make sure it's not used by accident.
mContext = nullptr;
return egl::NoError();
}
angle::Result ImageVk::orphan(const gl::Context *context, egl::ImageSibling *sibling)
{
if (sibling == mState.source)
{
if (egl::IsTextureTarget(mState.target))
{
TextureVk *textureVk = GetImplAs<TextureVk>(GetAs<gl::Texture>(mState.source));
ASSERT(mImage == &textureVk->getImage());
textureVk->releaseOwnershipOfImage(context);
mOwnsImage = true;
}
else if (egl::IsRenderbufferTarget(mState.target))
{
RenderbufferVk *renderbufferVk =
GetImplAs<RenderbufferVk>(GetAs<gl::Renderbuffer>(mState.source));
ASSERT(mImage == renderbufferVk->getImage());
renderbufferVk->releaseOwnershipOfImage(context);
mOwnsImage = true;
}
else
{
ANGLE_VK_UNREACHABLE(vk::GetImpl(context));
return angle::Result::Stop;
}
}
return angle::Result::Continue;
}
egl::Error ImageVk::exportVkImage(void *vkImage, void *vkImageCreateInfo)
{
*reinterpret_cast<VkImage *>(vkImage) = mImage->getImage().getHandle();
auto *info = reinterpret_cast<VkImageCreateInfo *>(vkImageCreateInfo);
*info = mImage->getVkImageCreateInfo();
return egl::NoError();
}
bool ImageVk::isFixedRatedCompression(const gl::Context *context)
{
ContextVk *contextVk = vk::GetImpl(context);
vk::Renderer *renderer = contextVk->getRenderer();
ASSERT(mImage != nullptr && mImage->valid());
ASSERT(renderer->getFeatures().supportsImageCompressionControl.enabled);
VkImageSubresource2EXT imageSubresource2 = {};
imageSubresource2.sType = VK_STRUCTURE_TYPE_IMAGE_SUBRESOURCE_2_EXT;
imageSubresource2.imageSubresource.aspectMask = mImage->getAspectFlags();
VkImageCompressionPropertiesEXT compressionProperties = {};
compressionProperties.sType = VK_STRUCTURE_TYPE_IMAGE_COMPRESSION_PROPERTIES_EXT;
VkSubresourceLayout2EXT subresourceLayout = {};
subresourceLayout.sType = VK_STRUCTURE_TYPE_SUBRESOURCE_LAYOUT_2_EXT;
subresourceLayout.pNext = &compressionProperties;
vkGetImageSubresourceLayout2EXT(renderer->getDevice(), mImage->getImage().getHandle(),
&imageSubresource2, &subresourceLayout);
return compressionProperties.imageCompressionFixedRateFlags >
VK_IMAGE_COMPRESSION_FIXED_RATE_NONE_EXT
? true
: false;
}
gl::TextureType ImageVk::getImageTextureType() const
{
return mState.imageIndex.getType();
}
gl::LevelIndex ImageVk::getImageLevel() const
{
return gl::LevelIndex(mState.imageIndex.getLevelIndex());
}
uint32_t ImageVk::getImageLayer() const
{
return mState.imageIndex.hasLayer() ? mState.imageIndex.getLayerIndex() : 0;
}
} // namespace rx