Hash :
857880e5
Author :
Date :
2019-05-27T13:39:15
GL: Add extensions to enable hardware video decode on Android. The Android SurfaceTexture API has to be initialized with a texture id which Chrome has to query from an ANGLE external texture. It also rebinds and sets the texture dimensions on calls to SurfaceTexture.updateTexImage so ANGLE must be notified about these changes so that state tracking and validation continue to function. BUG=967410 Change-Id: I92e9077f75835b088da3a8caffb3ff40e9ad0361 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1630293 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// TextureImpl.cpp: Defines the abstract rx::TextureImpl classes.
#include "libANGLE/renderer/TextureImpl.h"
namespace rx
{
TextureImpl::TextureImpl(const gl::TextureState &state) : mState(state) {}
TextureImpl::~TextureImpl() {}
void TextureImpl::onDestroy(const gl::Context *context) {}
angle::Result TextureImpl::copyTexture(const gl::Context *context,
const gl::ImageIndex &index,
GLenum internalFormat,
GLenum type,
size_t sourceLevel,
bool unpackFlipY,
bool unpackPremultiplyAlpha,
bool unpackUnmultiplyAlpha,
const gl::Texture *source)
{
UNREACHABLE();
return angle::Result::Stop;
}
angle::Result TextureImpl::copySubTexture(const gl::Context *context,
const gl::ImageIndex &index,
const gl::Offset &destOffset,
size_t sourceLevel,
const gl::Box &sourceBox,
bool unpackFlipY,
bool unpackPremultiplyAlpha,
bool unpackUnmultiplyAlpha,
const gl::Texture *source)
{
UNREACHABLE();
return angle::Result::Stop;
}
angle::Result TextureImpl::copyCompressedTexture(const gl::Context *context,
const gl::Texture *source)
{
UNREACHABLE();
return angle::Result::Stop;
}
angle::Result TextureImpl::copy3DTexture(const gl::Context *context,
gl::TextureTarget target,
GLenum internalFormat,
GLenum type,
size_t sourceLevel,
size_t destLevel,
bool unpackFlipY,
bool unpackPremultiplyAlpha,
bool unpackUnmultiplyAlpha,
const gl::Texture *source)
{
UNREACHABLE();
return angle::Result::Stop;
}
angle::Result TextureImpl::copy3DSubTexture(const gl::Context *context,
const gl::TextureTarget target,
const gl::Offset &destOffset,
size_t sourceLevel,
size_t destLevel,
const gl::Box &srcBox,
bool unpackFlipY,
bool unpackPremultiplyAlpha,
bool unpackUnmultiplyAlpha,
const gl::Texture *source)
{
UNREACHABLE();
return angle::Result::Stop;
}
angle::Result TextureImpl::setImageExternal(const gl::Context *context,
const gl::ImageIndex &index,
GLenum internalFormat,
const gl::Extents &size,
GLenum format,
GLenum type)
{
UNREACHABLE();
return angle::Result::Stop;
}
GLint TextureImpl::getMemorySize() const
{
return 0;
}
GLint TextureImpl::getLevelMemorySize(gl::TextureTarget target, GLint level)
{
return 0;
}
GLint TextureImpl::getNativeID() const
{
UNREACHABLE();
return 0;
}
} // namespace rx