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kc3-lang/angle/src/common/platform.h

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  • Author : Jeff Gilbert
    Date : 2021-07-19 16:46:50
    Hash : afda22b0
    Message : Define ANGLE_IS_64_BIT_CPU in common/platform.h. This is more reliable and reduces reliance on build flags. Vendoring into Firefox, it's not trivial to replicate build flags, but C++-native checks always work. Bug: angleproject:6186 Change-Id: Idafd4ef1954efbfa79eae86cddfaa8f2e3992296 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3036589 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>

  • src/common/platform.h
  • //
    // Copyright 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // platform.h: Operating system specific includes and defines.
    
    #ifndef COMMON_PLATFORM_H_
    #define COMMON_PLATFORM_H_
    
    #if defined(_WIN32)
    #    define ANGLE_PLATFORM_WINDOWS 1
    #elif defined(__Fuchsia__)
    #    define ANGLE_PLATFORM_FUCHSIA 1
    #    define ANGLE_PLATFORM_POSIX 1
    #elif defined(__APPLE__)
    #    define ANGLE_PLATFORM_APPLE 1
    #    define ANGLE_PLATFORM_POSIX 1
    #elif defined(ANDROID)
    #    define ANGLE_PLATFORM_ANDROID 1
    #    define ANGLE_PLATFORM_POSIX 1
    #elif defined(__ggp__)
    #    define ANGLE_PLATFORM_GGP 1
    #    define ANGLE_PLATFORM_POSIX 1
    #elif defined(__linux__) || defined(EMSCRIPTEN)
    #    define ANGLE_PLATFORM_LINUX 1
    #    define ANGLE_PLATFORM_POSIX 1
    #elif defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) ||              \
        defined(__DragonFly__) || defined(__sun) || defined(__GLIBC__) || defined(__GNU__) || \
        defined(__QNX__) || defined(__Fuchsia__) || defined(__HAIKU__)
    #    define ANGLE_PLATFORM_POSIX 1
    #else
    #    error Unsupported platform.
    #endif
    
    #ifdef ANGLE_PLATFORM_WINDOWS
    #    ifndef STRICT
    #        define STRICT 1
    #    endif
    #    ifndef WIN32_LEAN_AND_MEAN
    #        define WIN32_LEAN_AND_MEAN 1
    #    endif
    #    ifndef NOMINMAX
    #        define NOMINMAX 1
    #    endif
    
    #    include <intrin.h>
    #    include <windows.h>
    
    #    if defined(WINAPI_FAMILY) && (WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP)
    #        define ANGLE_ENABLE_WINDOWS_UWP 1
    #    endif
    
    #    if defined(ANGLE_ENABLE_D3D9)
    #        include <d3d9.h>
    #        include <d3dcompiler.h>
    #    endif
    
    // Include D3D11 headers when OpenGL is enabled on Windows for interop extensions.
    #    if defined(ANGLE_ENABLE_D3D11) || defined(ANGLE_ENABLE_OPENGL)
    #        include <d3d10_1.h>
    #        include <d3d11.h>
    #        include <d3d11_3.h>
    #        include <d3d11on12.h>
    #        include <d3d12.h>
    #        include <d3dcompiler.h>
    #        include <dxgi.h>
    #        include <dxgi1_2.h>
    #        include <dxgi1_4.h>
    #    endif
    
    #    if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11)
    #        include <wrl.h>
    #    endif
    
    #    if defined(ANGLE_ENABLE_WINDOWS_UWP)
    #        include <dxgi1_3.h>
    #        if defined(_DEBUG)
    #            include <DXProgrammableCapture.h>
    #            include <dxgidebug.h>
    #        endif
    #    endif
    
    // Macros 'near', 'far', 'NEAR' and 'FAR' are defined by 'shared/minwindef.h' in the Windows SDK.
    // Macros 'near' and 'far' are empty. They are not used by other Windows headers and are undefined
    // here to avoid identifier conflicts. Macros 'NEAR' and 'FAR' contain 'near' and 'far'. They are
    // used by other Windows headers and are cleared here to avoid compilation errors.
    #    undef near
    #    undef far
    #    undef NEAR
    #    undef FAR
    #    define NEAR
    #    define FAR
    #endif
    
    #if defined(_MSC_VER) && !defined(_M_ARM) && !defined(_M_ARM64)
    #    include <intrin.h>
    #    define ANGLE_USE_SSE
    #elif defined(__GNUC__) && (defined(__x86_64__) || defined(__i386__))
    #    include <x86intrin.h>
    #    define ANGLE_USE_SSE
    #endif
    
    // Mips and arm devices need to include stddef for size_t.
    #if defined(__mips__) || defined(__arm__) || defined(__aarch64__)
    #    include <stddef.h>
    #endif
    
    // The MemoryBarrier function name collides with a macro under Windows
    // We will undef the macro so that the function name does not get replaced
    #undef MemoryBarrier
    
    // Macro for hinting that an expression is likely to be true/false.
    #if !defined(ANGLE_LIKELY) || !defined(ANGLE_UNLIKELY)
    #    if defined(__GNUC__) || defined(__clang__)
    #        define ANGLE_LIKELY(x) __builtin_expect(!!(x), 1)
    #        define ANGLE_UNLIKELY(x) __builtin_expect(!!(x), 0)
    #    else
    #        define ANGLE_LIKELY(x) (x)
    #        define ANGLE_UNLIKELY(x) (x)
    #    endif  // defined(__GNUC__) || defined(__clang__)
    #endif      // !defined(ANGLE_LIKELY) || !defined(ANGLE_UNLIKELY)
    
    #ifdef ANGLE_PLATFORM_APPLE
    #    include <TargetConditionals.h>
    #    if TARGET_OS_OSX
    #        define ANGLE_PLATFORM_MACOS 1
    #    elif TARGET_OS_IPHONE
    #        define ANGLE_PLATFORM_IOS 1
    #        if TARGET_OS_SIMULATOR
    #            define ANGLE_PLATFORM_IOS_SIMULATOR 1
    #        endif
    #        if TARGET_OS_MACCATALYST
    #            define ANGLE_PLATFORM_MACCATALYST 1
    #        endif
    #    endif
    #    // This might be useful globally. At the moment it is used
    #    // to differentiate MacCatalyst on Intel and Apple Silicon.
    #    if defined(__arm64__) || defined(__aarch64__)
    #        define ANGLE_CPU_ARM64 1
    #    endif
    #    // EAGL should be enabled on iOS, but not Mac Catalyst unless it is running on Apple Silicon.
    #    if (defined(ANGLE_PLATFORM_IOS) && !defined(ANGLE_PLATFORM_MACCATALYST)) || \
            (defined(ANGLE_PLATFORM_MACCATALYST) && defined(ANGLE_CPU_ARM64))
    #        define ANGLE_ENABLE_EAGL
    #    endif
    #    // Identify Metal API >= what shipped on macOS Catalina.
    #    if (defined(ANGLE_PLATFORM_MACOS) && __MAC_OS_X_VERSION_MAX_ALLOWED >= 101500) || \
            (defined(ANGLE_PLATFORM_IOS) && __IPHONE_OS_VERSION_MAX_ALLOWED >= 130000)
    #        define ANGLE_WITH_MODERN_METAL_API 1
    #    endif
    #endif
    
    // Define ANGLE_WITH_ASAN macro.
    #if defined(__has_feature)
    #    if __has_feature(address_sanitizer)
    #        define ANGLE_WITH_ASAN 1
    #    endif
    #endif
    
    #include <cstdint>
    #if INTPTR_MAX == INT64_MAX
    #    define ANGLE_IS_64_BIT_CPU 1
    #else
    #    define ANGLE_IS_32_BIT_CPU 1
    #endif
    
    #endif  // COMMON_PLATFORM_H_