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  • Hash : c460c299
    Author : Chris Dalton
    Date : 2022-06-21T11:20:45

    Implement GLSL additions for ANGLE_shader_pixel_local_storage
    
    Specs out, implements, and thoroughly tests the GLSL additions for
    ANGLE_shader_pixel_local_storage. Adds a simple transformation that
    rewrites PLS directly into shader images. Updates the existing PLS tests
    to use the newly built-in PLS features and ensures they continue
    passing.
    
    For now, applications call glBindImageTexture to configure their pixel
    local storage. The OpenGL ES API side of this extension will follow
    shortly.
    
    Bug: angleproject:7279
    Change-Id: I141183069b5cbfcca01cbb77b5b36d3e5f834bf5
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3761876
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Commit-Queue: Chris Dalton <chris@rive.app>
    Reviewed-by: Kenneth Russell <kbr@chromium.org>
    

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