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kc3-lang/angle/BUILD.gn

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  • Author : Geoff Lang
    Date : 2020-04-07 12:59:23
    Hash : dd90f5a5
    Message : Depend on vulkan headers in angle_gpu_info_util angle_gpu_info_util is capable of dynamically loading vulkan without a dependency but it still requires the dependency on the headers to compile on some systems. BUG= b:153394225 Change-Id: I698a825499364c09faea39384d25d454f83955b3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2139414 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>

  • BUILD.gn
  • # Copyright 2019 The ANGLE Project Authors. All rights reserved.
    # Use of this source code is governed by a BSD-style license that can be
    # found in the LICENSE file.
    
    # import the use_x11 variable
    import("gni/angle.gni")
    if (angle_has_build) {
      import("//build/config/linux/pkg_config.gni")
      import("//build/config/ui.gni")
      import("//testing/libfuzzer/fuzzer_test.gni")
    
      if (is_android) {
        # android/rules.gni can only be imported for Android targets
        import("//build/config/android/config.gni")
        import("//build/config/android/rules.gni")
        import("android/angle_apk.gni")
      }
    }
    
    declare_args() {
      # Use the PCI lib to collect GPU information on Linux.
      use_libpci = is_linux && (!is_chromecast || is_cast_desktop_build) &&
                   (angle_use_x11 || use_ozone)
    
      # Link in system libGL, to work with apitrace.  See doc/DebuggingTips.md.
      angle_link_glx = false
    
      # Defaults to capture building to $root_out_dir/angle_libs/with_capture.
      # Switch on to build capture to $root_out_dir.
      angle_with_capture_by_default = false
    
      # Don't build extra (test, samples etc) for Windows UWP. We don't have
      # infrastructure (e.g. windowing helper functions) in place to run them.
      angle_build_all = !build_with_chromium && !angle_is_winuwp && angle_has_build
    
      # Enable generating current commit information using git
      angle_enable_commit_id = true
    }
    
    if (angle_build_all) {
      group("all") {
        testonly = true
        deps = [
          ":angle",
          ":angle_shader_translator",
          ":translator_fuzzer",
          ":xxhash_fuzzer",
          "$angle_root/samples:angle_samples",
          "$angle_root/src/tests:angle_tests",
        ]
      }
    }
    
    if (ozone_platform_gbm) {
      pkg_config("libdrm") {
        packages = [ "libdrm" ]
      }
    }
    
    import("src/compiler.gni")
    import("src/libGLESv2.gni")
    
    # This config is exported to dependent targets (and also applied to internal
    # ones).
    config("external_config") {
      include_dirs = [ "include" ]
    }
    
    # Prevent the GL headers from redeclaring ANGLE entry points.
    config("no_gl_prototypes") {
      defines = [
        "GL_GLES_PROTOTYPES=0",
        "EGL_EGL_PROTOTYPES=0",
      ]
    }
    
    config("gl_prototypes") {
      defines = [
        "GL_GLES_PROTOTYPES=1",
        "EGL_EGL_PROTOTYPES=1",
        "GL_GLEXT_PROTOTYPES",
        "EGL_EGLEXT_PROTOTYPES",
      ]
    }
    
    # This config is applied to internal Angle targets (not pushed to dependents).
    config("internal_config") {
      include_dirs = [
        "include",
        "src",
      ]
    
      defines = []
    
      if (angle_64bit_current_cpu) {
        defines += [ "ANGLE_IS_64_BIT_CPU" ]
      } else {
        defines += [ "ANGLE_IS_32_BIT_CPU" ]
      }
    
      if (angle_enable_trace) {
        defines += [ "ANGLE_ENABLE_DEBUG_TRACE=1" ]
      }
    
      if (is_chromeos) {
        defines += [ "ANGLE_PLATFORM_CHROMEOS" ]
      }
    
      if (is_ggp) {
        defines += [ "__ggp__" ]
      }
    }
    
    config("constructor_and_destructor_warnings") {
      if (is_clang) {
        cflags = [
          "-Wexit-time-destructors",
          "-Wglobal-constructors",
        ]
      }
    }
    
    config("extra_warnings") {
      cflags = []
    
      # Enable more default warnings on Windows.
      if (is_win) {
        cflags += [
          "/we4244",  # Conversion: possible loss of data.
          "/we4456",  # Variable shadowing.
          "/we4458",  # declaration hides class member.
          "/we4715",  # not all control paths return a value
          "/we4800",  # forcing value to bool.
          "/we4838",  # narrowing conversion.
        ]
      }
      if (is_clang) {
        cflags += [
          "-Wconditional-uninitialized",
          "-Wextra-semi-stmt",
          "-Wfloat-conversion",
          "-Winconsistent-missing-destructor-override",
          "-Wmissing-field-initializers",
          "-Wnon-virtual-dtor",
          "-Wredundant-parens",
          "-Wshadow-field",
          "-Wtautological-type-limit-compare",
          "-Wundefined-reinterpret-cast",
          "-Wunneeded-internal-declaration",
    
          # The below warnings are used by WebKit. We enable them to make rolling
          # ANGLE in WebKit easier.
          "-Wparentheses",
          "-Wrange-loop-analysis",
          "-Wstrict-prototypes",
          "-Wunreachable-code",
          "-Wshorten-64-to-32",
        ]
      }
    
      if (angle_is_winuwp) {
        cflags += [ "/wd4447" ]  # 'main' signature found without threading model.
      }
    }
    
    # This config adds build-ids to the associated library.
    # -Wl is a special option that indicates that clang should pass the associated
    # option --build-id to the linker. This will cause a build-id section to be added
    # to the associated library. The build-id makes it possible for a debugger to
    # find the right symbol file to use.
    config("build_id_config") {
      ldflags = [ "-Wl,--build-id" ]
    }
    
    # Useful for more informative stack traces.
    config("better_linux_stack_traces") {
      if (angle_better_stack_traces) {
        ldflags = [ "-Wl,--export-dynamic" ]
      }
    }
    
    _use_copy_compiler_dll = angle_has_build && is_win && target_cpu != "arm64"
    
    # Windows ARM64 is available since 10.0.16299 so no need to copy
    # d3dcompiler_47.dll because this file is available as inbox.
    if (_use_copy_compiler_dll) {
      # We also ship an older DLL for compatiblity with Windows 7 machines without
      # the UCRT. This DLL isn't available in the standard SDK distribution.
      _old_compiler = "$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_old.dll"
      _has_old_compiler =
          exec_script("scripts/file_exists.py", [ _old_compiler ], "value")
    
      copy("copy_compiler_dll") {
        sources = [ "$windows_sdk_path/Redist/D3D/$target_cpu/d3dcompiler_47.dll" ]
    
        if (_has_old_compiler) {
          sources += [ _old_compiler ]
        }
    
        outputs = [ "$root_out_dir/{{source_file_part}}" ]
      }
    }
    
    # Holds the shared includes so we only need to list them once.
    config("includes_config") {
      include_dirs = [ "include" ]
    }
    
    angle_source_set("includes") {
      sources = libangle_includes
      public_configs = [ ":includes_config" ]
    }
    
    angle_static_library("preprocessor") {
      sources = angle_preprocessor_sources
    
      public_deps = [
        ":angle_common",
        ":angle_translator_headers",
      ]
    }
    
    config("angle_disable_pool_alloc") {
      defines = [ "ANGLE_DISABLE_POOL_ALLOC" ]
    }
    
    config("debug_annotations_config") {
      if (is_debug) {
        defines = [ "ANGLE_ENABLE_DEBUG_ANNOTATIONS" ]
      }
    }
    
    config("angle_release_asserts_config") {
      if (dcheck_always_on) {
        defines = [ "ANGLE_ENABLE_RELEASE_ASSERTS" ]
      }
    }
    
    config("angle_common_config") {
      include_dirs = [ "src/common/third_party/base" ]
      if (is_android) {
        libs = [ "log" ]
      }
    }
    
    angle_source_set("angle_system_utils") {
      sources = angle_system_utils_sources
    }
    
    angle_source_set("xxhash") {
      sources = xxhash_sources
    }
    
    if (angle_has_build) {
      fuzzer_test("xxhash_fuzzer") {
        sources = [ "src/common/third_party/xxhash/xxhash_fuzzer.cpp" ]
        deps = [ ":xxhash" ]
      }
    }
    
    angle_static_library("angle_common") {
      sources = libangle_common_sources
    
      configs += [
        ":angle_common_config",
        ":debug_annotations_config",
      ]
    
      deps = [ ":xxhash" ]
    
      public_deps = [
        ":angle_system_utils",
        ":angle_version",
        ":includes",
      ]
      public_configs += [ ":angle_common_config" ]
      if (angle_has_build && use_fuzzing_engine) {
        all_dependent_configs = [ ":angle_disable_pool_alloc" ]
      }
    }
    
    config("angle_image_util_config") {
      include_dirs = [
        "include",
        "src",
      ]
    }
    
    angle_source_set("angle_image_util_headers") {
      sources = libangle_image_util_headers
      public_deps = [ ":angle_common" ]
    }
    
    angle_static_library("angle_image_util") {
      sources = libangle_image_util_sources
      public_configs += [ ":angle_image_util_config" ]
      public_deps = [ ":angle_image_util_headers" ]
    }
    
    config("angle_gl_visibility_config") {
      if (is_win) {
        defines = [
          "GL_APICALL=",
          "GL_API=",
        ]
      } else {
        defines = [
          "GL_APICALL=__attribute__((visibility(\"default\")))",
          "GL_API=__attribute__((visibility(\"default\")))",
        ]
      }
    }
    
    config("angle_gpu_info_util_config") {
      include_dirs = [
        "include",
        "src",
      ]
    }
    
    angle_static_library("angle_gpu_info_util") {
      public_configs += [
        ":angle_gpu_info_util_config",
        ":angle_backend_config",
      ]
      public_deps = [ ":angle_common" ]
      sources = libangle_gpu_info_util_sources
      deps = []
      libs = []
      defines = []
    
      if (is_android || is_fuchsia) {
        sources += libangle_gpu_info_util_vulkan_sources
        deps += [ "$angle_root/third_party/vulkan-headers/src:vulkan_headers" ]
      }
    
      if (is_android) {
        sources += libangle_gpu_info_util_android_sources
      }
    
      if (is_fuchsia) {
        sources += libangle_gpu_info_util_fuchsia_sources
        deps +=
            [ "$angle_root/src/libANGLE/renderer/vulkan:angle_vulkan_entry_points" ]
      }
    
      if (is_win) {
        sources += libangle_gpu_info_util_win_sources
        if (!angle_is_winuwp) {
          libs += [ "setupapi.lib" ]
        }
        libs += [ "dxgi.lib" ]
      }
    
      if (is_linux) {
        sources += libangle_gpu_info_util_linux_sources
    
        if (angle_use_x11) {
          sources += libangle_gpu_info_util_x11_sources
          deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ]
          defines += [ "GPU_INFO_USE_X11" ]
          libs += [
            "X11",
            "Xi",
            "Xext",
          ]
        }
      }
    
      if (use_libpci) {
        sources += libangle_gpu_info_util_libpci_sources
        defines += [ "GPU_INFO_USE_LIBPCI" ]
        libs += [ "pci" ]
      }
    
      if (is_mac) {
        sources += libangle_gpu_info_util_mac_sources
        libs += [
          "IOKit.framework",
          "CoreFoundation.framework",
          "CoreGraphics.framework",
          "OpenGL.framework",
        ]
      }
    }
    
    angle_source_set("angle_translator_headers") {
      sources = angle_translator_exported_headers
      public_deps = [ ":includes" ]
    }
    
    angle_static_library("translator") {
      sources = angle_translator_sources
      defines = []
    
      if (angle_enable_essl || use_fuzzing_engine) {
        sources += angle_translator_essl_sources
        defines += [ "ANGLE_ENABLE_ESSL" ]
      }
    
      if (angle_enable_glsl || use_fuzzing_engine) {
        sources += angle_translator_glsl_sources
        defines += [ "ANGLE_ENABLE_GLSL" ]
      }
    
      if (angle_enable_hlsl || use_fuzzing_engine) {
        sources += angle_translator_hlsl_sources
        defines += [ "ANGLE_ENABLE_HLSL" ]
      }
    
      if (angle_enable_vulkan || use_fuzzing_engine || angle_enable_metal) {
        # This translator is needed by metal backend also.
        sources += angle_translator_lib_vulkan_sources
      }
    
      if (angle_enable_vulkan || use_fuzzing_engine) {
        defines += [ "ANGLE_ENABLE_VULKAN" ]
      }
    
      if (angle_enable_metal) {
        sources += angle_translator_lib_metal_sources
        defines += [ "ANGLE_ENABLE_METAL" ]
      }
    
      if (angle_enable_swiftshader) {
        defines += [ "ANGLE_ENABLE_SWIFTSHADER" ]
      }
    
      public_configs += [ ":external_config" ]
    
      deps = [
        ":includes",
        ":preprocessor",
      ]
    
      public_deps = [
        ":angle_common",
        ":angle_translator_headers",
      ]
    
      if (is_win) {
        # Necessary to suppress some system header xtree warnigns in Release.
        # For some reason this warning doesn't get triggered in Chromium
        cflags = [ "/wd4718" ]
      }
    }
    
    angle_source_set("translator_fuzzer") {
      sources = [ "src/compiler/fuzz/translator_fuzzer.cpp" ]
    
      include_dirs = [
        "include",
        "src",
      ]
    
      deps = [ ":translator" ]
    }
    
    config("commit_id_config") {
      include_dirs = [ "$root_gen_dir/angle" ]
      visibility = [ ":commit_id" ]
    }
    
    commit_id_output_file = "$root_gen_dir/angle/commit.h"
    action("commit_id") {
      script = "src/commit_id.py"
      outputs = [ commit_id_output_file ]
    
      # Add git as a dependency if it is available.
      if (angle_enable_commit_id &&
          exec_script("src/commit_id.py", [ "check" ], "value") == 1) {
        # commit id should depend on angle's HEAD revision
        inputs = [ ".git/HEAD" ]
      }
    
      args = [
        "gen",
        rebase_path(commit_id_output_file, root_build_dir),
      ]
    
      public_configs = [ ":commit_id_config" ]
    }
    
    angle_source_set("angle_version") {
      sources = [ "src/common/version.h" ]
      public_deps = [ ":commit_id" ]
    }
    
    config("angle_backend_config") {
      defines = []
    
      if (angle_enable_d3d9) {
        defines += [ "ANGLE_ENABLE_D3D9" ]
      }
      if (angle_enable_d3d11) {
        defines += [ "ANGLE_ENABLE_D3D11" ]
      }
      if (angle_enable_gl) {
        defines += [ "ANGLE_ENABLE_OPENGL" ]
        if (angle_enable_gl_null) {
          defines += [ "ANGLE_ENABLE_OPENGL_NULL" ]
        }
      }
      if (angle_enable_null) {
        defines += [ "ANGLE_ENABLE_NULL" ]
      }
    
      configs = []
    
      if (angle_enable_metal) {
        configs += [ "src/libANGLE/renderer/metal:angle_metal_backend_config" ]
      }
    
      if (angle_enable_vulkan) {
        configs += [ "src/libANGLE/renderer/vulkan:angle_vulkan_backend_config" ]
      }
    }
    
    config("libANGLE_config") {
      cflags = []
      defines = []
      libs = []
      ldflags = []
      if (angle_enable_d3d9) {
        ldflags += [ "/DELAYLOAD:d3d9.dll" ]
      }
      defines += [ "LIBANGLE_IMPLEMENTATION" ]
    
      if (is_win) {
        cflags += [ "/wd4530" ]  # C++ exception handler used, but unwind semantics
                                 # are not enabled.
      }
    
      if (is_android && (angle_enable_gl || angle_enable_vulkan)) {
        # In API level 26 ANativeWindow APIs were moved from libandroid.so
        # into a separate library, libnativewindow.so
        if (ndk_api_level_at_least_26) {
          libs += [ "nativewindow" ]
        } else {
          libs += [ "android" ]
        }
      }
    
      if (angle_use_x11) {
        defines += [ "ANGLE_USE_X11" ]
      }
    
      if (angle_enable_overlay) {
        defines += [ "ANGLE_ENABLE_OVERLAY=1" ]
      }
    }
    
    angle_source_set("libANGLE_headers") {
      sources = libangle_headers
      public_deps = [
        ":angle_common",
        ":angle_translator_headers",
      ]
      public_configs += [ ":libANGLE_config" ]
    }
    
    # Don't even try to build glslang if Metal and Vulkan are disabled.
    if (angle_enable_vulkan || angle_enable_metal) {
      angle_source_set("angle_glslang_wrapper") {
        sources = [
          "src/libANGLE/renderer/glslang_wrapper_utils.cpp",
          "src/libANGLE/renderer/glslang_wrapper_utils.h",
        ]
        deps = [
          ":libANGLE_headers",
          "${angle_glslang_dir}:glslang_default_resource_limits_sources",
          "${angle_glslang_dir}:glslang_sources",
          "${angle_spirv_headers_dir}:spv_headers",
          "${angle_spirv_tools_dir}:spvtools_headers",
        ]
      }
    }
    
    angle_source_set("libANGLE_base") {
      sources = libangle_sources
    
      include_dirs = []
      libs = []
      defines = []
      if (angle_link_glx) {
        libs += [ "GL" ]
        defines += [ "ANGLE_LINK_GLX" ]
      }
      public_deps = [
        ":angle_common",
        ":angle_gpu_info_util",
        ":angle_version",
        ":libANGLE_headers",
        ":translator",
      ]
      deps = [
        ":angle_image_util",
        ":includes",
      ]
    
      if (is_win) {
        if (angle_enable_d3d9) {
          libs += [ "delayimp.lib" ]
        }
        libs += [
          "gdi32.lib",
          "user32.lib",
        ]
      }
    
      if (angle_enable_vulkan) {
        public_deps += [ "src/libANGLE/renderer/vulkan:angle_vulkan_backend" ]
      }
    
      if (angle_enable_metal) {
        public_deps += [ "src/libANGLE/renderer/metal:angle_metal_backend" ]
      }
    
      # Enable extra Chromium style warnings for libANGLE.
      if (is_clang && angle_has_build) {
        suppressed_configs -= [ "//build/config/clang:find_bad_constructs" ]
      }
    
      # Shared D3D sources.
      if (angle_enable_d3d9 || angle_enable_d3d11) {
        sources += libangle_d3d_shared_sources
    
        defines += [ "ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES={ " + "\"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" ]
      }
    
      if (angle_enable_d3d9) {
        sources += libangle_d3d9_sources
        libs += [ "d3d9.lib" ]
      }
    
      if (angle_enable_d3d11) {
        sources += libangle_d3d11_sources
    
        if (angle_is_winuwp) {
          sources += libangle_d3d11_winuwp_sources
        } else {
          sources += libangle_d3d11_win32_sources
        }
    
        libs += [ "dxguid.lib" ]
        import("src/libANGLE/renderer/d3d/d3d11/d3d11_blit_shaders_autogen.gni")
        sources += libangle_d3d11_blit_shaders
      }
    
      if (angle_enable_gl) {
        sources += libangle_gl_sources
        include_dirs += [ "src/third_party/khronos" ]
    
        if (angle_enable_gl_null) {
          sources += libangle_gl_null_sources
        }
        if (is_win) {
          sources += libangle_gl_wgl_sources
        }
        if (angle_use_x11) {
          sources += libangle_gl_glx_sources
          deps += [ "src/third_party/libXNVCtrl:libXNVCtrl" ]
          libs += [
            "X11",
            "Xi",
            "Xext",
          ]
        }
        if (is_mac) {
          sources += libangle_gl_cgl_sources
          libs += [
            "Cocoa.framework",
            "IOSurface.framework",
            "OpenGL.framework",
            "QuartzCore.framework",
          ]
        }
        if (is_android) {
          sources += libangle_gl_egl_sources
          sources += libangle_gl_egl_dl_sources
          sources += libangle_gl_egl_android_sources
        }
        if (is_linux) {
          sources += libangle_gl_egl_sources
          sources += libangle_gl_egl_dl_sources
        }
        if (ozone_platform_gbm) {
          configs += [ ":libdrm" ]
          defines += [ "ANGLE_USE_OZONE" ]
          deps += [ "//third_party/minigbm" ]
          sources += libangle_gl_ozone_sources
        }
      }
    
      if (angle_enable_null) {
        sources += libangle_null_sources
      }
    
      if (is_mac) {
        sources += libangle_mac_sources
      }
    
      if (is_debug) {
        defines += [ "ANGLE_GENERATE_SHADER_DEBUG_INFO" ]
      }
    
      configs += [ ":debug_annotations_config" ]
      public_configs += [
        ":libANGLE_config",
        ":angle_backend_config",
      ]
    
      # Windows ARM64 is available since 10.0.16299 so no need to copy
      # d3dcompiler_47.dll because this file is available as inbox.
      if (_use_copy_compiler_dll) {
        data_deps = [ ":copy_compiler_dll" ]
      }
    }
    
    config("angle_frame_capture_disabled") {
      defines = [ "ANGLE_CAPTURE_ENABLED=0" ]
    }
    
    config("angle_frame_capture_enabled") {
      defines = [ "ANGLE_CAPTURE_ENABLED=1" ]
    }
    
    angle_source_set("libANGLE") {
      public_deps = [ ":libANGLE_base" ]
      public_configs = [ ":angle_frame_capture_disabled" ]
      sources = [ "src/libANGLE/FrameCapture_mock.cpp" ]
    
      # gl_enum_utils defaults included in with_capture build
      deps = []
      if (angle_enable_trace || is_debug) {
        deps += [ ":angle_gl_enum_utils" ]
      }
    }
    
    angle_source_set("angle_gl_enum_utils") {
      public_deps = [ ":libANGLE_base" ]
      sources = [
        "src/libANGLE/gl_enum_utils.cpp",
        "src/libANGLE/gl_enum_utils_autogen.cpp",
      ]
    }
    
    config("angle_compression_config") {
      include_dirs = [ "//third_party/zlib/google" ]
    }
    
    group("angle_compression") {
      public_configs = [
        ":angle_compression_config",
        "//third_party/zlib:zlib_config",
      ]
      public_deps = [ "//third_party/zlib/google:compression_utils_portable" ]
    }
    
    angle_source_set("libANGLE_with_capture") {
      public_deps = [ ":libANGLE_base" ]
      deps = [ ":angle_compression" ]
      public_configs = [ ":angle_frame_capture_enabled" ]
      sources = libangle_capture_sources
    }
    
    config("shared_library_public_config") {
      if (is_mac && !is_component_build) {
        # Executable targets that depend on the shared libraries below need to have
        # the rpath setup in non-component build configurations.
        ldflags = [
          "-rpath",
          "@executable_path/",
        ]
        if (build_with_chromium) {
          ldflags += [
            # Path for loading shared libraries for unbundled binaries.
            # From //build/config/mac/BUILD.gn, this is only added for
            # component builds. However, since ANGLE always dynamically
            # links to libvulkan, it should be re-added for non-component
            # builds. (anglebug.com/4455)
            "-Wl,-rpath,@loader_path/.",
          ]
        }
      }
    
      if (angle_is_winuwp) {
        ldflags = [
          "/APPCONTAINER",
    
          # Disable warning about invalid subsystem number.
          # A default appropriate subsystem is selected automatically.
          "/IGNORE:4010",
        ]
      }
    }
    
    config("library_name_config") {
      if (is_component_build && is_android) {
        defines = [
          "ANGLE_EGL_LIBRARY_NAME=\"libEGL${angle_libs_suffix}.cr\"",
          "ANGLE_GLESV2_LIBRARY_NAME=\"libGLESv2${angle_libs_suffix}.cr\"",
        ]
      } else {
        defines = [
          "ANGLE_EGL_LIBRARY_NAME=\"libEGL${angle_libs_suffix}\"",
          "ANGLE_GLESV2_LIBRARY_NAME=\"libGLESv2${angle_libs_suffix}\"",
        ]
      }
    }
    
    # This config controls export definitions on ANGLE API calls.
    config("angle_static") {
      defines = [
        "ANGLE_EXPORT=",
        "ANGLE_UTIL_EXPORT=",
        "EGLAPI=",
        "GL_APICALL=",
        "GL_API=",
      ]
    }
    
    set_defaults("angle_libGLESv2") {
      sources = []
      output_name = "libGLESv2"
    }
    
    template("angle_libGLESv2") {
      angle_shared_library(target_name) {
        sources = libglesv2_sources + invoker.sources
    
        if (is_win) {
          sources += [ "src/libGLESv2/${invoker.output_name}_autogen.def" ]
        }
    
        output_name = "${invoker.output_name}${angle_libs_suffix}"
    
        configs += [
          ":angle_gl_visibility_config",
          ":debug_annotations_config",
          ":gl_prototypes",
        ]
    
        defines = [ "LIBGLESV2_IMPLEMENTATION" ]
    
        deps = invoker.deps + [ ":includes" ]
    
        public_deps = [ ":angle_version" ]
      }
    }
    
    angle_libGLESv2("libGLESv2") {
      if (angle_with_capture_by_default) {
        deps = [ ":libANGLE_with_capture" ]
      } else {
        deps = [ ":libANGLE" ]
      }
    }
    
    # Output capture lib when `angle_with_capture_by_default` disabled, vice versa.
    angle_libGLESv2("libGLESv2_capture_complement") {
      if (angle_with_capture_by_default) {
        deps = [ ":libANGLE" ]
        output_name += "_no_capture"
      } else {
        deps = [ ":libANGLE_with_capture" ]
        output_name += "_with_capture"
      }
    }
    
    if (is_win && !angle_is_winuwp) {
      angle_shared_library("libGL") {
        sources = libgl_sources
    
        output_name = "openGL32"
        output_dir = "$root_out_dir/angle_libs"
    
        configs += [
          ":angle_gl_visibility_config",
          ":debug_annotations_config",
          ":gl_prototypes",
        ]
    
        defines = [
          "ANGLE_CAPTURE_ENABLED=0",
          "LIBGL_IMPLEMENTATION",
        ]
    
        deps = [
          ":includes",
          ":libANGLE",
        ]
    
        public_deps = [ ":angle_version" ]
      }
    }
    
    angle_static_library("libGLESv2_static") {
      sources = libglesv2_sources
      configs += [ ":debug_annotations_config" ]
      public_configs += [ ":angle_static" ]
      deps = [ ":includes" ]
      public_deps = [ ":libANGLE" ]
    }
    
    angle_shared_library("libGLESv1_CM") {
      sources = libglesv1_cm_sources
      output_name = "libGLESv1_CM${angle_libs_suffix}"
    
      configs += [
        ":angle_gl_visibility_config",
        ":debug_annotations_config",
        ":gl_prototypes",
      ]
    
      defines = []
    
      deps = [
        ":includes",
        ":libGLESv2",
      ]
    }
    
    angle_static_library("libGLESv1_CM_static") {
      sources = libglesv1_cm_sources
      configs += [ ":debug_annotations_config" ]
      public_configs += [ ":angle_static" ]
      deps = [
        ":includes",
        ":libGLESv2_static",
      ]
    }
    
    config("libEGL_egl_loader_config") {
      defines = [ "ANGLE_USE_EGL_LOADER" ]
    }
    
    angle_source_set("libEGL_egl_loader") {
      sources = [
        "src/libEGL/egl_loader_autogen.cpp",
        "src/libEGL/egl_loader_autogen.h",
      ]
    
      public_configs += [
        ":libEGL_egl_loader_config",
        ":gl_prototypes",
      ]
    
      deps = [ ":includes" ]
    }
    
    angle_shared_library("libEGL") {
      sources = libegl_sources
      output_name = "libEGL${angle_libs_suffix}"
    
      configs += [
        ":debug_annotations_config",
        ":library_name_config",
      ]
    
      defines = [ "LIBEGL_IMPLEMENTATION" ]
      if (is_win) {
        defines += [ "EGLAPI=" ]
      } else {
        defines += [ "EGLAPI=__attribute__((visibility(\"default\")))" ]
      }
    
      if (is_win) {
        sources += [ "src/libEGL/libEGL.def" ]
      }
    
      deps = [
        ":angle_common",
        ":angle_system_utils",
        ":angle_version",
        ":libEGL_egl_loader",
      ]
    
      public_deps = [ ":includes" ]
    
      data_deps = [ ":libGLESv2" ]
    }
    
    angle_static_library("libEGL_static") {
      sources = libegl_sources
    
      configs += [
        ":debug_annotations_config",
        ":library_name_config",
      ]
    
      public_configs += [ ":angle_static" ]
    
      deps = [
        ":includes",
        ":libGLESv2_static",
      ]
    }
    
    # Convenience targets for some of the samples so they can be built
    # with Chromium's toolchain.
    angle_executable("angle_shader_translator") {
      testonly = true
    
      sources = [ "samples/shader_translator/shader_translator.cpp" ]
    
      deps = [ ":translator" ]
    }
    
    if (angle_has_build) {
      config("angle_feature_support_config") {
        include_dirs = [
          "include",
          "src",
        ]
        defines = [ "LIBFEATURE_SUPPORT_IMPLEMENTATION" ]
        if (is_debug) {
          defines += [ "ANGLE_FEATURE_UTIL_LOG_VERBOSE" ]
        }
      }
    
      angle_shared_library("libfeature_support") {
        output_name = "libfeature_support${angle_libs_suffix}"
    
        if (is_android) {
          libs = [ "log" ]
        }
    
        public_configs += [
          ":angle_feature_support_config",
          "${angle_jsoncpp_dir}:jsoncpp_config",
        ]
    
        if (is_mac && !is_component_build) {
          ldflags = [
            "-install_name",
            "@rpath/${target_name}.dylib",
          ]
        }
    
        sources = [
          "src/feature_support_util/feature_support_util.cpp",
          "src/feature_support_util/feature_support_util.h",
        ]
    
        deps = [
          ":angle_gpu_info_util",
          "${angle_jsoncpp_dir}:jsoncpp",
        ]
      }
    }
    
    if (!is_component_build && is_android && symbol_level != 0) {
      action_foreach("compressed_symbols") {
        sources = []
        foreach(_library, angle_libraries) {
          sources += [ "$root_out_dir/${_library}${angle_libs_suffix}.so" ]
        }
        if (angle_enable_vulkan_validation_layers) {
          foreach(_layer, vulkan_validation_layers) {
            sources += [ "$root_out_dir/lib${_layer}.so" ]
          }
        }
    
        script = rebase_path("${root_build_dir}/android/compress_symbols.py",
                             root_build_dir)
    
        deps = []
        foreach(_library, angle_libraries) {
          deps += [ ":$_library" ]
        }
    
        if (angle_enable_vulkan_validation_layers) {
          foreach(_layer, vulkan_validation_layers) {
            deps += [
              "${angle_root}/third_party/vulkan-validation-layers/src:${_layer}",
            ]
          }
        }
    
        outputs = [ "$root_out_dir/lib.compressed/{{source_file_part}}" ]
    
        android_nm = "${android_tool_prefix}nm"
        android_strip = "${android_tool_prefix}strip"
    
        args = [
          "--objcopy",
          rebase_path(android_objcopy, root_build_dir),
          "--nm",
          rebase_path(android_nm, root_build_dir),
          "--strip",
          rebase_path(android_strip, root_build_dir),
          "--unstrippedsofile",
          "{{source_dir}}/lib.unstripped/{{source_file_part}}",
          "--output",
          "{{source_dir}}/lib.compressed/{{source_file_part}}",
        ]
      }
    }
    
    if (build_with_chromium && !is_component_build && is_android &&
        current_toolchain == default_toolchain) {
      # Package ANGLE libraries
      angle_apk("angle_chromium_apk") {
        package_name = "com.chromium.angle"
        apk_name = "AngleLibraries"
      }
    
      group("angle_apks") {
        deps = [ ":angle_chromium_apk" ]
      }
    }
    
    group("angle") {
      data_deps = [
        ":libEGL",
        ":libGLESv1_CM",
        ":libGLESv2",
      ]
    }