Hash :
7c985f5c
Author :
Date :
2018-11-29T18:16:17
Make angle::Result an enum. This moves away from a class type to a value type. This should improve performance when using angle::Result as a return value. Previously the generated code would return a pointer instead of a value. Improves performance in the most targeted microbenchmark by 10%. In more realistic scanarios it will have a smaller improvement. Also simplifies the class implementation and usage. Includes some unrelated code generation changes. Bug: angleproject:2491 Change-Id: Ifcf86870bf1c00a2f73c39ea6e4f05ca705050aa Reviewed-on: https://chromium-review.googlesource.com/c/1356139 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
//
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// PathGL.cpp: Implementation for PathGL class.
#include "libANGLE/renderer/gl/PathGL.h"
#include "libANGLE/renderer/gl/FunctionsGL.h"
namespace rx
{
PathGL::PathGL(const FunctionsGL *functions, GLuint path) : mFunctions(functions), mPathID(path) {}
PathGL::~PathGL() {}
angle::Result PathGL::setCommands(GLsizei numCommands,
const GLubyte *commands,
GLsizei numCoords,
GLenum coordType,
const void *coords)
{
mFunctions->pathCommandsNV(mPathID, numCommands, commands, numCoords, coordType, coords);
return angle::Result::Continue;
}
void PathGL::setPathParameter(GLenum pname, GLfloat value)
{
mFunctions->pathParameterfNV(mPathID, pname, value);
}
} // namespace rx