Hash :
27464aa9
Author :
Date :
2015-05-01T11:07:46
Sync the generic vertex attribute data. BUG=angleproject:883 Change-Id: If5616bf24c1ac5477ae80cf1d25efa70b62edea1 Reviewed-on: https://chromium-review.googlesource.com/268750 Reviewed-by: Kenneth Russell <kbr@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Helper structure describing a single vertex attribute
//
#ifndef LIBANGLE_VERTEXATTRIBUTE_H_
#define LIBANGLE_VERTEXATTRIBUTE_H_
#include "libANGLE/Buffer.h"
namespace gl
{
struct VertexAttribute
{
bool enabled; // From glEnable/DisableVertexAttribArray
GLenum type;
GLuint size;
bool normalized;
bool pureInteger;
GLuint stride; // 0 means natural stride
union
{
const GLvoid *pointer;
GLintptr offset;
};
BindingPointer<Buffer> buffer; // Captured when glVertexAttribPointer is called.
GLuint divisor;
VertexAttribute();
};
bool operator==(const VertexAttribute &a, const VertexAttribute &b);
bool operator!=(const VertexAttribute &a, const VertexAttribute &b);
template <typename T>
T QuerySingleVertexAttributeParameter(const VertexAttribute& attrib, GLenum pname)
{
switch (pname)
{
case GL_VERTEX_ATTRIB_ARRAY_ENABLED:
return static_cast<T>(attrib.enabled ? GL_TRUE : GL_FALSE);
case GL_VERTEX_ATTRIB_ARRAY_SIZE:
return static_cast<T>(attrib.size);
case GL_VERTEX_ATTRIB_ARRAY_STRIDE:
return static_cast<T>(attrib.stride);
case GL_VERTEX_ATTRIB_ARRAY_TYPE:
return static_cast<T>(attrib.type);
case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED:
return static_cast<T>(attrib.normalized ? GL_TRUE : GL_FALSE);
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING:
return static_cast<T>(attrib.buffer.id());
case GL_VERTEX_ATTRIB_ARRAY_DIVISOR:
return static_cast<T>(attrib.divisor);
case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
return static_cast<T>(attrib.pureInteger ? GL_TRUE : GL_FALSE);
default:
UNREACHABLE();
return static_cast<T>(0);
}
}
size_t ComputeVertexAttributeTypeSize(const VertexAttribute& attrib);
size_t ComputeVertexAttributeStride(const VertexAttribute& attrib);
struct VertexAttribCurrentValueData
{
union
{
GLfloat FloatValues[4];
GLint IntValues[4];
GLuint UnsignedIntValues[4];
};
GLenum Type;
VertexAttribCurrentValueData()
: Type(GL_FLOAT)
{
FloatValues[0] = 0.0f;
FloatValues[1] = 0.0f;
FloatValues[2] = 0.0f;
FloatValues[3] = 1.0f;
}
void setFloatValues(const GLfloat floatValues[4])
{
for (unsigned int valueIndex = 0; valueIndex < 4; valueIndex++)
{
FloatValues[valueIndex] = floatValues[valueIndex];
}
Type = GL_FLOAT;
}
void setIntValues(const GLint intValues[4])
{
for (unsigned int valueIndex = 0; valueIndex < 4; valueIndex++)
{
IntValues[valueIndex] = intValues[valueIndex];
}
Type = GL_INT;
}
void setUnsignedIntValues(const GLuint unsignedIntValues[4])
{
for (unsigned int valueIndex = 0; valueIndex < 4; valueIndex++)
{
UnsignedIntValues[valueIndex] = unsignedIntValues[valueIndex];
}
Type = GL_UNSIGNED_INT;
}
bool operator==(const VertexAttribCurrentValueData &other)
{
return (Type == other.Type && memcmp(FloatValues, other.FloatValues, sizeof(float) * 4) == 0);
}
bool operator!=(const VertexAttribCurrentValueData &other)
{
return !(*this == other);
}
};
}
#endif // LIBANGLE_VERTEXATTRIBUTE_H_