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76a5f623
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2000-11-04T01:55:49
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major reformatting of the sources:
FT_EXPORT_DEF => FT_EXPORT
FT_EXPORT_FUNC => FT_EXPORT_DEF
BASE_DEF => FT_BASE
BASE_FUNC => FT_BASE_DEF
LOCAL_DEF => FT_LOCAL
LOCAL_FUNC => FT_LOCAL_DEF
LOCAL_FUNC_X => FT_CALLBACK_DEF
LOCAL_DEF_X => FT_CALLBACK_TABLE
FT_CPLUSPLUS => FT_CALLBACK_TABLE_DEF
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e4b32a5d
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2000-10-31T20:42:18
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Removing trailing whitespace.
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a39acf55
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2000-08-23T02:47:57
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updated "psaux" and "type1z".
The Type 1 driver now completely relies on "psaux". I
now need to change the CID driver accordingly, then
finally move the Type 2 parsing routines to "psaux"
when appropriate..
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e72c9fec
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2000-07-31T18:59:02
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Simplifying the FIELD_* and FRAME_* macros. Before calling these macros,
you should #define FT_STRUCTURE to the structure which will be filled.
Replaced FT_FIELD_REF with FT_FIELD_SIZE, FT_FIELD_SIZE_DELTA, and
FT_FIELD_OFFSET to make the code more readable; additionally, it should be
more portable because we no longer cast a pointer to an FT_UShort (which
e.g. fails with Sun's C++ compiler) but computes the difference between two
pointers which is guaranteed to work.
Fixing warnings (and C++ errors) while using Sun's latest cc and CC
incarnations. Most of them are related to variable shadowing.
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c3dd151b
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2000-07-26T14:11:15
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autohint:
Formatting.
Replacing many enums with #defines since we do arithmetics (especially
ORing which would produce undefined enum values). The ideal thing instead
of #defines is `const int' as provided in C++...
Adding header files to rules.mk
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c49f69cb
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2000-07-20T03:44:50
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some welcome fixes related to the auto-hinter:
- removed a stupid memory leak
- fixed the weird metrics hinting (the horizontal edges were used,
instead of the vertical one, to compute the metrics adjustments,
silly, silly, silly).
there is still some bugs that I'm looking at though, but we're
very near the release..
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3469d0d0
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2000-07-19T20:02:14
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added auto-hinter module. Note that the code has been
cleaned up, and it seems a bug was introduced ???
I'll start checking this under Linux, as debugging is a lot
easier under this environment..
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