Hash :
8ee0d83b
Author :
Date :
2019-02-07T22:31:57
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/*
* FTGL - OpenGL font library
*
* Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __FTCharToGlyphIndexMap__
#define __FTCharToGlyphIndexMap__
#include <stdlib.h>
#include "FTGL/ftgl.h"
/**
* Provides a non-STL alternative to the STL map<unsigned long, unsigned long>
* which maps character codes to glyph indices inside FTCharmap.
*
* Implementation:
* - NumberOfBuckets buckets are considered.
* - Each bucket has BucketSize entries.
* - When the glyph index for the character code C has to be stored, the
* bucket this character belongs to is found using 'C div BucketSize'.
* If this bucket has not been allocated yet, do it now.
* The entry in the bucked is found using 'C mod BucketSize'.
* If it is set to IndexNotFound, then the glyph entry has not been set.
* - Try to mimic the calls made to the STL map API.
*
* Caveats:
* - The glyph index is now a signed long instead of unsigned long, so
* the special value IndexNotFound (= -1) can be used to specify that the
* glyph index has not been stored yet.
*/
class FTCharToGlyphIndexMap
{
public:
typedef unsigned long CharacterCode;
typedef signed long GlyphIndex;
// XXX: always ensure that 1 << (3 * BucketIdxBits) >= UnicodeValLimit
static const int BucketIdxBits = 7;
static const int BucketIdxSize = 1 << BucketIdxBits;
static const int BucketIdxMask = BucketIdxSize - 1;
static const CharacterCode UnicodeValLimit = 0x110000;
static const int IndexNotFound = -1;
FTCharToGlyphIndexMap()
{
Indices = 0;
}
virtual ~FTCharToGlyphIndexMap()
{
// Free all buckets
clear();
}
inline void clear()
{
for(int j = 0; Indices && j < BucketIdxSize; j++)
{
for(int i = 0; Indices[j] && i < BucketIdxSize; i++)
{
delete[] Indices[j][i];
Indices[j][i] = 0;
}
delete[] Indices[j];
Indices[j] = 0;
}
delete[] Indices;
Indices = 0;
}
GlyphIndex find(CharacterCode c)
{
int OuterIdx = (c >> (BucketIdxBits * 2)) & BucketIdxMask;
int InnerIdx = (c >> BucketIdxBits) & BucketIdxMask;
int Offset = c & BucketIdxMask;
if (c >= UnicodeValLimit || !Indices
|| !Indices[OuterIdx] || !Indices[OuterIdx][InnerIdx])
return 0;
GlyphIndex g = Indices[OuterIdx][InnerIdx][Offset];
return (g != IndexNotFound) ? g : 0;
}
void insert(CharacterCode c, GlyphIndex g)
{
int OuterIdx = (c >> (BucketIdxBits * 2)) & BucketIdxMask;
int InnerIdx = (c >> BucketIdxBits) & BucketIdxMask;
int Offset = c & BucketIdxMask;
if (c >= UnicodeValLimit)
return;
if (!Indices)
{
Indices = new GlyphIndex** [BucketIdxSize];
for(int i = 0; i < BucketIdxSize; i++)
Indices[i] = 0;
}
if (!Indices[OuterIdx])
{
Indices[OuterIdx] = new GlyphIndex* [BucketIdxSize];
for(int i = 0; i < BucketIdxSize; i++)
Indices[OuterIdx][i] = 0;
}
if (!Indices[OuterIdx][InnerIdx])
{
Indices[OuterIdx][InnerIdx] = new GlyphIndex [BucketIdxSize];
for(int i = 0; i < BucketIdxSize; i++)
Indices[OuterIdx][InnerIdx][i] = IndexNotFound;
}
Indices[OuterIdx][InnerIdx][Offset] = g;
}
private:
GlyphIndex*** Indices;
};
#endif // __FTCharToGlyphIndexMap__