Hash :
8ee0d83b
Author :
Date :
2019-02-07T22:31:57
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258
/*
* c-demo.cpp - simple C demo for FTGL, the OpenGL font library
*
* Copyright (c) 2008 Sam Hocevar <sam@hocevar.net>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "config.h"
#include <math.h> /* sin(), cos() */
#include <stdlib.h> /* exit() */
#if defined HAVE_GL_GLUT_H
# include <GL/glut.h>
#elif defined HAVE_GLUT_GLUT_H
# include <GLUT/glut.h>
#else
# error GLUT headers not present
#endif
#include <FTGL/ftgl.h>
static FTGLfont *font[3];
static int fontindex = 0;
static int lastfps = 0;
static int frames = 0;
/*
* HaloGlyph is a derivation of FTGLglyph that displays a polygon glyph
* and a halo of outline glyphs at varying positions and with varying
* outset values.
*/
struct HaloGlyph
{
FTGLglyph *subglyph[5];
};
static void RenderHalo(FTGLglyph * baseGlyph, void *data,
FTGL_DOUBLE penx, FTGL_DOUBLE peny, int renderMode,
FTGL_DOUBLE *advancex, FTGL_DOUBLE *advancey)
{
struct HaloGlyph *p = (struct HaloGlyph *)data;
int i;
glPushMatrix();
for(i = 0; i < 5; i++)
{
glTranslatef(0.0f, 0.0f, -2.0f);
ftglRenderGlyph(p->subglyph[i], penx, peny, renderMode,
advancex, advancey);
}
glPopMatrix();
ftglRenderGlyph(baseGlyph, penx, peny, renderMode, advancex, advancey);
}
static void DestroyHalo(FTGLglyph * baseGlyph, void *data)
{
struct HaloGlyph *p = (struct HaloGlyph *)data;
int i;
for(i = 0; i < 5; i++)
{
ftglDestroyGlyph(p->subglyph[i]);
}
ftglDestroyGlyph(baseGlyph);
free(p);
}
static FTGLglyph *MakeHaloGlyph(FT_GlyphSlot slot, void *data)
{
(void) data;
struct HaloGlyph *p = malloc(sizeof(struct HaloGlyph));
FTGLglyph *baseGlyph = ftglCreatePolygonGlyph(slot, 0.0f, 1.0f);
int i;
for(i = 0; i < 5; i++)
{
p->subglyph[i] = ftglCreateOutlineGlyph(slot, i, 1);
}
return ftglCreateCustomGlyph(baseGlyph, p, RenderHalo, DestroyHalo);
}
/*
* Main OpenGL loop: set up lights, apply a few rotation effects, and
* render text using the current FTGL object.
*/
static void RenderScene(void)
{
int now = glutGet(GLUT_ELAPSED_TIME);
float n = (float)now / 20.0f;
float t1 = sin(n / 80.0f);
float t2 = sin(n / 50.0f + 1.0f);
float t3 = sin(n / 30.0f + 2.0f);
float ambient[4] = { (t1 + 2.0f) / 3.0f,
(t2 + 2.0f) / 3.0f,
(t3 + 2.0f) / 3.0f, 0.3f };
float diffuse[4] = { 1.0f, 0.9f, 0.9f, 1.0f };
float specular[4] = { 1.0f, 0.7f, 0.7f, 1.0f };
float position[4] = { 100.0f, 100.0f, 0.0f, 1.0f };
float front_ambient[4] = { 0.7f, 0.7f, 0.7f, 0.0f };
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_LIGHTING);
glEnable(GL_DEPTH_TEST);
glEnable(GL_LINE_SMOOTH);
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
glPushMatrix();
glTranslatef(-0.9f, -0.2f, -10.0f);
glLightfv(GL_LIGHT1, GL_AMBIENT, ambient);
glLightfv(GL_LIGHT1, GL_DIFFUSE, diffuse);
glLightfv(GL_LIGHT1, GL_SPECULAR, specular);
glLightfv(GL_LIGHT1, GL_POSITION, position);
glEnable(GL_LIGHT1);
glPopMatrix();
glPushMatrix();
glMaterialfv(GL_FRONT, GL_AMBIENT, front_ambient);
glColorMaterial(GL_FRONT, GL_DIFFUSE);
glTranslatef(0.0f, 0.0f, 20.0f);
glRotatef(n / 1.11f, 0.0f, 1.0f, 0.0f);
glRotatef(n / 2.23f, 1.0f, 0.0f, 0.0f);
glRotatef(n / 3.17f, 0.0f, 0.0f, 1.0f);
glTranslatef(-260.0f, -0.2f, 0.0f);
glColor3f(0.0f, 0.0f, 0.0f);
ftglRenderFont(font[fontindex], "Hello FTGL!", FTGL_RENDER_ALL);
glPopMatrix();
glutSwapBuffers();
frames++;
if(now - lastfps > 5000)
{
fprintf(stderr, "%i frames in 5.0 seconds = %g FPS\n",
frames, frames * 1000. / (now - lastfps));
lastfps += 5000;
frames = 0;
}
}
/*
* GLUT key processing function: <esc> quits, <tab> cycles across fonts.
*/
static void ProcessKeys(unsigned char key, int x, int y)
{
(void) x;
(void) y;
switch(key)
{
case 27:
ftglDestroyFont(font[0]);
ftglDestroyFont(font[1]);
ftglDestroyFont(font[2]);
exit(EXIT_SUCCESS);
break;
case '\t':
fontindex = (fontindex + 1) % 3;
break;
}
}
/*
* Main program entry point: set up GLUT window, load fonts, run GLUT loop.
*/
int main(int argc, char **argv)
{
char const *file = NULL;
#ifdef FONT_FILE
file = FONT_FILE;
#else
if(argc < 2)
{
fprintf(stderr, "Usage: %s <font_name.ttf>\n", argv[0]);
return EXIT_FAILURE;
}
#endif
if(argc > 1)
{
file = argv[1];
}
/* Initialise GLUT stuff */
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA);
glutInitWindowPosition(100, 100);
glutInitWindowSize(640, 480);
glutCreateWindow("simple FTGL C demo");
glutDisplayFunc(RenderScene);
glutIdleFunc(RenderScene);
glutKeyboardFunc(ProcessKeys);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluPerspective(90, 640.0f / 480.0f, 1, 1000);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
gluLookAt(0.0, 0.0, 640.0f / 2.0f, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0);
/* Initialise FTGL stuff */
font[0] = ftglCreateExtrudeFont(file);
font[1] = ftglCreateBufferFont(file);
font[2] = ftglCreateCustomFont(file, NULL, MakeHaloGlyph);
if(!font[0] || !font[1] || !font[2])
{
fprintf(stderr, "%s: could not load font `%s'\n", argv[0], file);
return EXIT_FAILURE;
}
ftglSetFontFaceSize(font[0], 80, 72);
ftglSetFontDepth(font[0], 10);
ftglSetFontOutset(font[0], 0, 3);
ftglSetFontCharMap(font[0], ft_encoding_unicode);
ftglSetFontFaceSize(font[1], 80, 72);
ftglSetFontCharMap(font[1], ft_encoding_unicode);
ftglSetFontFaceSize(font[2], 80, 72);
ftglSetFontCharMap(font[2], ft_encoding_unicode);
fprintf(stderr, "Using FTGL version %s\n",
ftglGetString(FTGL_CONFIG_VERSION));
/* Run GLUT loop */
glutMainLoop();
return EXIT_SUCCESS;
}