#include "FTGLBitmapFont.h"
#include "FTGlyphContainer.h"
#include "FTBitmapGlyph.h"
FTGLBitmapFont::FTGLBitmapFont()
{}
FTGLBitmapFont::~FTGLBitmapFont()
{}
// OPSignature: bool FTGlyphContainer:MakeGlyphList()
bool FTGLBitmapFont::MakeGlyphList()
{
// if( preCache)
for( unsigned int c = 0; c < numGlyphs; ++c)
{
FT_Glyph* ftGlyph = face.Glyph( c, FT_LOAD_DEFAULT);
// FT_HAS_VERTICAL(face)
if( ftGlyph)
{
FTBitmapGlyph* tempGlyph = new FTBitmapGlyph( *ftGlyph);
glyphList->Add( tempGlyph);
}
else
{
err = face.Error();
}
}
return !err;
}
void FTGLBitmapFont::render( const char* string)
{
glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT);
glPixelStorei( GL_UNPACK_LSB_FIRST, GL_FALSE);
glPixelStorei( GL_UNPACK_ROW_LENGTH, 0);
glPixelStorei( GL_UNPACK_ALIGNMENT, 1);
FTFont::render( string);
glPopClientAttrib();
}
void FTGLBitmapFont::render( const wchar_t* string)
{
glPushClientAttrib( GL_CLIENT_PIXEL_STORE_BIT);
glPixelStorei( GL_UNPACK_LSB_FIRST, GL_FALSE);
glPixelStorei( GL_UNPACK_ROW_LENGTH, 0);
glPixelStorei( GL_UNPACK_ALIGNMENT, 1);
FTFont::render( string);
glPopClientAttrib();
}