Hash :
dde5c75a
Author :
Date :
2015-02-18T15:28:10
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141
/*
* FTGL - OpenGL font library
*
* Copyright (c) 2001-2004 Henry Maddocks <ftgl@opengl.geek.nz>
* Copyright (c) 2008 Éric Beets <ericbeets@free.fr>
* Copyright (c) 2008 Sam Hocevar <sam@hocevar.net>
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __FTINTERNALS_H__
#define __FTINTERNALS_H__
#include "FTGL/ftgl.h"
#include <stdlib.h>
#include <stdio.h>
// Fixes for deprecated identifiers in 2.1.5
#ifndef FT_OPEN_MEMORY
#define FT_OPEN_MEMORY (FT_Open_Flags)1
#endif
#ifndef FT_RENDER_MODE_MONO
#define FT_RENDER_MODE_MONO ft_render_mode_mono
#endif
#ifndef FT_RENDER_MODE_NORMAL
#define FT_RENDER_MODE_NORMAL ft_render_mode_normal
#endif
#ifdef _WIN32
// Under windows avoid including <windows.h> is overrated.
// Sure, it can be avoided and "name space pollution" can be
// avoided, but why? It really doesn't make that much difference
// these days.
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#ifndef __gl_h_
#include <GL/gl.h>
#include <GL/glu.h>
#endif
#else
// Non windows platforms - don't require nonsense as seen above :-)
#ifndef __gl_h_
#ifdef SDL_main
#include "SDL_opengl.h"
#elif __APPLE_CC__
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#else
#include <GL/gl.h>
#include <GL/glu.h>
#endif
#endif
// Required for compatibility with glext.h style function definitions of
// OpenGL extensions, such as in src/osg/Point.cpp.
#ifndef APIENTRY
#define APIENTRY
#endif
#endif
FTGL_BEGIN_C_DECLS
typedef enum
{
GLYPH_CUSTOM,
GLYPH_BITMAP,
GLYPH_BUFFER,
GLYPH_PIXMAP,
GLYPH_OUTLINE,
GLYPH_POLYGON,
GLYPH_EXTRUDE,
GLYPH_TEXTURE,
} GlyphType;
struct _FTGLglyph
{
FTGlyph *ptr;
FTGL::GlyphType type;
};
typedef enum
{
FONT_CUSTOM,
FONT_BITMAP,
FONT_BUFFER,
FONT_PIXMAP,
FONT_OUTLINE,
FONT_POLYGON,
FONT_EXTRUDE,
FONT_TEXTURE,
} FontType;
struct _FTGLfont
{
FTFont *ptr;
FTGL::FontType type;
};
typedef enum
{
LAYOUT_SIMPLE,
} LayoutType;
struct _FTGLlayout
{
FTLayout *ptr;
FTGLfont *font;
FTGL::LayoutType type;
};
FTGL_END_C_DECLS
#endif //__FTINTERNALS_H__