Hash :
da2265ce
Author :
Thomas de Grivel
Date :
2025-10-12T15:01:09
unify all OpenGL demos under window/demo/
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/* kc3
* Copyright from 2022 to 2025 kmx.io <contact@kmx.io>
*
* Permission is hereby granted to use this software granted the above
* copyright notice and this permission paragraph are included in all
* copies and substantial portions of this software.
*
* THIS SOFTWARE IS PROVIDED "AS-IS" WITHOUT ANY GUARANTEE OF
* PURPOSE AND PERFORMANCE. IN NO EVENT WHATSOEVER SHALL THE
* AUTHOR BE CONSIDERED LIABLE FOR THE USE AND PERFORMANCE OF
* THIS SOFTWARE.
*/
#include <assert.h>
#include <stdlib.h>
#include "../../libkc3/io.h"
#include "../../libkc3/tag.h"
#include "../window.h"
#include "window_egl.h"
void kc3_window_egl_clean (void)
{
}
void kc3_window_egl_init (void)
{
}
void window_egl_clean (s_window_egl *window)
{
assert(window);
if (window->egl_context != EGL_NO_CONTEXT)
eglDestroyContext(window->egl_display, window->egl_context);
if (window->egl_surface != EGL_NO_SURFACE)
eglDestroySurface(window->egl_display, window->egl_surface);
if (window->egl_display != EGL_NO_DISPLAY)
eglTerminate(window->egl_display);
window_clean((s_window *) window);
}
s_window_egl * window_egl_init (s_window_egl *window,
s64 x, s64 y, u64 w, u64 h,
const char *title,
u64 sequence_count)
{
s_window_egl tmp = {0};
assert(window);
title = title ? title : "KC3.Window.EGL";
window_init((s_window *) &tmp, x, y, w, h, title, sequence_count);
tmp.button = window_egl_button_default;
tmp.key = window_egl_key_default;
tmp.load = window_egl_load_default;
tmp.motion = window_egl_motion_default;
tmp.render = window_egl_render_default;
tmp.resize = window_egl_resize_default;
tmp.pixel_w = w;
tmp.pixel_h = h;
tmp.egl_display = EGL_NO_DISPLAY;
tmp.egl_config = NULL;
tmp.egl_context = EGL_NO_CONTEXT;
tmp.egl_surface = EGL_NO_SURFACE;
*window = tmp;
return window;
}
bool window_egl_button_default (s_window_egl *window, u8 button,
s64 x, s64 y)
{
assert(window);
(void) window;
err_write_1("window_egl_button_default: ");
err_inspect_u8(button);
err_write_1(" (");
err_inspect_s64_decimal(x);
err_write_1(", ");
err_inspect_s64_decimal(y);
err_write_1("\n");
return true;
}
bool window_egl_key_default (s_window_egl *window, u32 keysym)
{
// char keysym_name[64];
assert(window);
(void) window;
// xkb_keysym_get_name(keysym, keysym_name, sizeof(keysym_name));
err_write_1("window_egl_key_default: ");
err_inspect_u32_decimal(keysym);
err_write_1("\n");
// err_puts(keysym_name);
return true;
}
bool window_egl_load_default (s_window_egl *window)
{
assert(window);
(void) window;
err_puts("window_egl_load_default");
return true;
}
bool window_egl_motion_default (s_window_egl *window, s64 x, s64 y)
{
assert(window);
(void) window;
(void) x;
(void) y;
return true;
}
bool window_egl_render_default (s_window_egl *window)
{
assert(window);
glClearColor(1.0f, 1.0f, 1.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
eglSwapBuffers(window->egl_display, window->egl_surface);
err_puts("window_egl_render_default");
return true;
}
bool window_egl_resize_default (s_window_egl *window, u64 w, u64 h)
{
assert(window);
(void) window;
glViewport(0, 0, w, h);
err_write_1("window_egl_resize_default: ");
err_inspect_u64(w);
err_write_1(" x ");
err_inspect_u64(h);
err_write_1("\n");
return true;
}