evthread.c


Log

Author Commit Date CI Message
unknown c51bb3c3 2009-12-21T16:36:40 Fix a few locking issues on windows.
Nick Mathewson 76cd2b70 2009-11-27T16:44:47 Stop passing EVTHREAD_READ and EVTHREAD_WRITE to non-rw locks. Previously, our default lock model kind of assumed that every lock was potentially a read-write lock. This was a poor choice, since read-write locks are far more expensive than regular locks, and so the lock API should only use them when we can actually take advantage of them. Neither our pthreads or win32 lock implementation provided rw locks. Now that we have a way (not currently used!) to indicate that we really want a read-write lock, we shouldn't actually say "lock this for reading" or "lock this for writing" unless we mean it.
Nick Mathewson 0cd3bb9f 2009-11-27T17:22:19 Improved optional lock debugging. There were a couple of places in the code where we manually kept lock counts to make sure we never accessed resources without holding a lock, and that we never released a lock we didn't have. The lock-debugging code already puts counts on _every_ lock when lock debugging is enabled, so there is no need to keep these counts around otherwise. This patch rewrites the ASSERT_FOO_LOCKED macros to all use a common EVLOCK_ASSERT_LOCKED(). We also teach the lock debugging code to keep track of who exactly holds each lock, so that EVLOCK_ASSERT_LOCKED() means "locked by this thread."
Nick Mathewson 347952ff 2009-11-27T15:20:43 Revise the locking API: deprecate the old locking callbacks and add trylock. Previously, there was no good way to request different kinds of lock (say, read/write vs writeonly or recursive vs nonrecursive), or for a lock function to signal failure (which would be important for a trylock mode). This patch revises the lock API to be a bit more useful. The older lock calls are still supported for now. We also add a debugging mode to catch common errors in using the locking APIs.