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a6c9e0b3
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2020-06-08T12:40:47
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tree-wide: mark local functions as static
We've accumulated quite some functions which are never used outside of
their respective code unit, but which are lacking the `static` keyword.
Add it to reduce their linkage scope and allow the compiler to optimize
better.
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f2b114ba
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2020-03-08T18:11:45
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win32: introduce relative path handling function
Add a function that takes a (possibly) relative UTF-8 path and emits a
UTF-16 path with forward slashes translated to backslashes. If the
given path is, in fact, absolute, it will be translated to absolute path
handling rules.
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d488c02c
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2019-05-20T06:31:42
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win32: safely cast path sizes for win api
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a34f5b0d
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2018-10-18T08:57:27
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win32: refactor `git_win32_path_remove_namespace`
Update `git_win32_path_remove_namespace` to disambiguate the prefix
being removed versus the prefix being added. Now we remove the
"namespace", and (may) add a "prefix" in its place. Eg, we remove the
`\\?\` namespace. We remove the `\\?\UNC\` namespace, and replace it
with the `\\` prefix. This aids readability somewhat.
Additionally, use pointer arithmetic instead of offsets, which seems to
also help readability.
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b2e85f98
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2018-10-17T08:48:43
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win32: rename `git_win32__canonicalize_path`
The internal API `git_win32__canonicalize_path` is far, far too easily
confused with the internal API `git_win32_path_canonicalize`. The
former removes the namespace prefix from a path (eg, given
`\\?\C:\Temp\foo`, it returns `C:\Temp\foo`, and given
`\\?\UNC\server\share`, it returns `\\server\share`). As such, rename
it to `git_win32_path_remove_namespace`.
`git_win32_path_canonicalize` remains unchanged.
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f38ce9b6
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2017-05-24T11:09:38
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path: expose `git_path_is_dirsep`
This function has previously been implemented in Windows-specific path
handling code as `path__is_dirsep`. As we will need this functionality
in other parts, extract the logic into "path.h" alongside with a
non-Windows implementation.
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e54cf1a3
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2017-05-24T11:07:20
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path: expose `git_path_is_absolute`
This function has previously been implemented in Windows-specific path
handling code as `path__is_absolute`. As we will need this functionality
in other parts, extract the logic into "path.h" alongside with a
non-Windows implementation.
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0c7f49dd
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2017-06-30T13:39:01
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Make sure to always include "common.h" first
Next to including several files, our "common.h" header also declares
various macros which are then used throughout the project. As such, we
have to make sure to always include this file first in all
implementation files. Otherwise, we might encounter problems or even
silent behavioural differences due to macros or defines not being
defined as they should be. So in fact, our header and implementation
files should make sure to always include "common.h" first.
This commit does so by establishing a common include pattern. Header
files inside of "src" will now always include "common.h" as its first
other file, separated by a newline from all the other includes to make
it stand out as special. There are two cases for the implementation
files. If they do have a matching header file, they will always include
this one first, leading to "common.h" being transitively included as
first file. If they do not have a matching header file, they instead
include "common.h" as first file themselves.
This fixes the outlined problems and will become our standard practice
for header and source files inside of the "src/" from now on.
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92a47824
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2015-09-22T23:10:56
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win32: propogate filename too long errors
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f63a1b72
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2015-04-29T17:23:02
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git_path_diriter: use FindFirstFile in win32
Using FindFirstFile and FindNextFile in win32 allows us to
use the directory information that is returned, instead of
us having to get the file attributes all over again, which
is a distinct cost savings on win32.
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35c1d207
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2015-04-29T14:03:20
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git_win32_path_dirload_with_stat: removed
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544139f5
|
2015-04-28T16:39:47
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win32: keep full path for realpath usage
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c074d7a4
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2015-04-28T12:24:08
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win32: mimic git_path_dirload_with_stat closely
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b3f6cef0
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2015-04-28T11:16:42
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dirload: loop conditional; less path mangling
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e05531dd
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2015-04-27T18:02:06
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win32 dirload: don't heap allocate DIR structure
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f3c444b8
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2015-04-27T17:47:51
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win32: abstract file attributes -> struct stat fn
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1920ee4e
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2015-03-26T18:10:24
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Improvements to status performance on Windows.
Changed win32/path_w32.c to utilize NTFS' FindFirst..FindNext data instead of doing an lstat per file. Avoiding unnecessary directory opens and file scans reduces IO, improving overall performance. Effect is magnified due to NTFS being a kernel mode file system (as opposed to user mode).
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a64119e3
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2014-11-25T18:13:00
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checkout: disallow bad paths on win32
Disallow:
1. paths with trailing dot
2. paths with trailing space
3. paths with trailing colon
4. paths that are 8.3 short names of .git folders ("GIT~1")
5. paths that are reserved path names (COM1, LPT1, etc).
6. paths with reserved DOS characters (colons, asterisks, etc)
These paths would (without \\?\ syntax) be elided to other paths - for
example, ".git." would be written as ".git". As a result, writing these
paths literally (using \\?\ syntax) makes them hard to operate with from
the shell, Windows Explorer or other tools. Disallow these.
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cceae9a2
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2014-12-01T13:09:58
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win32: use NT-prefixed "\\?\" paths
When turning UTF-8 paths into UCS-2 paths for Windows, always use
the \\?\-prefixed paths. Because this bypasses the system's
path canonicalization, handle the canonicalization functions ourselves.
We must:
1. always use a backslash as a directory separator
2. only use a single backslash between directories
3. not rely on the system to translate "." and ".." in paths
4. remove trailing backslashes, except at the drive root (C:\)
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