Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| b7078404 | 2024-07-08 13:43:52 | Drop maintainer per their request | ||
| 35903480 | 2024-04-25 06:57:21 | Update to mednafen-1.32.1 ok stsp@ and mestre@ (maintainer) | ||
| 3490df95 | 2023-09-21 13:10:25 | ->SITES | ||
| 340f3fa3 | 2023-09-14 09:19:33 | Disable IBT CFI. Like other software derived from bsnes, mednafen's snes core uses a custom context switching library called "libco", which is incompatible with IBT enforcement. Until some soul rewrites it, we have to turn that off. ok stsp@ | ||
| c5b76edc | 2023-09-05 13:36:20 | Port a recent bug fix from emulators/higan to emulators/mednafen. This fixes a segmentation fault in the snes core on startup. This fix is amd64-only. Similar fixes may be needed in other arch-specific files in mednafen's snes/src/lib/libco directory. Original higan fix by mlarkin@ and bentley@ ok mlarkin@ | ||
| 2000efb7 | 2023-09-04 09:53:12 | Enable debug packages, and remove SIGSEGV handler so we get coredumps. ok stsp@ | ||
| 46d3aaf4 | 2022-08-29 10:27:40 | update to 1.31.0-UNSTABLE Notable changes since 1.29.0: - MD: Fixed glitches and hang in the Europe release of "Donald in Maui Mallard". - PC-FX: Expanded external backup memory from 32KiB to 128KiB, to match the amount of memory in an FX-BMP. - PC-FX: External backup memory will now be saved to/loaded from its own file, instead of being appended to the internal backup memory in the same file. For backwards compatibility, there is support for initially loading data from a combined 32KiB+32KiB file; however, the additional 96KiB of external backup memory will be unusable by the game in this case due to existing filesystem structures. - SASPlay: Added support for "Air Walkers". - SNES-Faust: Added mouse emulation. - SNES-Faust: Fixed color math glitch in "Final Fantasy V" when Exdeath is holding the opaque white sphere party hostage. - SNES-Faust: Fixed broken ExLoROM support, used by a "Heartthrob Memorial" translation patch. - SS: Added experimental support for ST-V games that don't require decryption chips or special hardware. Refer to the ST-V section of the documentation for more details and a list of explicitly supported games. - SS: Fixed missing and glitchy graphics in "Houkago Ren'ai Club: Koi no Etude". - SS: Fixed graphical glitches in "Radiant Silvergun" at the start of a new game begun after interrupting the attract mode, or game over, while a fancy rotating background was present, such as during the AKA-O battle. | ||
| e4cb7fc2 | 2022-07-18 08:45:32 | fix typo to make mednafen compile on powerpc from brad | ||
| 06ebc532 | 2022-03-11 18:59:33 | drop RCS Ids | ||
| 1753ca28 | 2022-01-19 14:36:36 | update to 1.29.0 Notable changes since 1.28.0-UNSTABLE: Added support for playing the SCSP-generated music from most Sega Model 2A, 2B, 2C, and 3 arcade games. PCE: Fixed a memory initialization bug that could cause graphics glitches after the explosion of the first boss in "R-Type". PCE, PCE-Fast: Fixed unreadable black letters in "Order of the Griffon"'s password entry screen. SNES: Fixed broken emulation on little-endian PPC64 due to endianness misdetection. SNES-Faust: Fixed S-DSP pitch modulation being half as strong as it should be. VB: Fixed a VSU modulation emulation inaccuracy that severely distorted some sound effects in "Virtual Boy Wario Land". |