Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 2ed41c8a | 2018-08-26 15:30:27 | wesnoth's lite flavor is gone | ||
| 68d7060d | 2018-08-26 12:24:50 | update to wesnoth-1.14.4 | ||
| f29b2661 | 2018-08-25 19:20:29 | update to godot 3.0.6, fixing CVE-2018-1000224. Disables non-working audio backend for the moment. ok sthen@ | ||
| 1b5f2b19 | 2018-08-23 02:38:26 | +spacetrader | ||
| 7b0993ad | 2018-08-23 02:37:47 | Import games/spacetrader, an interstellar trading strategy game. ok bentley@ Space Trader centers on buying and selling commodities in various star systems around the galaxy. The player has one of several types of spacecraft, and interacts with other traders, pirates, and police. The goal is to earn enough money to retire to your own moon. This package is a port of the original Palm OS game to C#. | ||
| 434bb90b | 2018-08-21 03:28:23 | Update to wtf-20180816. While here, add a HOMEPAGE to make maintenance a little easier. | ||
| 570c3187 | 2018-08-15 22:15:21 | +ezquake | ||
| e3bd0567 | 2018-08-15 22:15:02 | Import games/ezquake, a modern QuakeWorld client Original submission from Tom Murphy, who takes MAINTAINER -- thanks! ok awolk@ ezQuake is a modern QuakeWorld client focused on competitive online play. Combining the features of modern QuakeWorld clients, ezQuake makes QuakeWorld easier to start and play. The immortal first person shooter Quake in a brand new skin with superb graphics and extremely fast gameplay. While this package and the game engine are open source, one still needs to provide the original game assets from Quake, which is not open source. You will need to purchase the original game to use this package. | ||
| 96c63289 | 2018-08-15 11:59:55 | update to freeciv 2.6.0 OK kirby@, schwarze@ | ||
| 46ee18dd | 2018-08-10 00:27:50 | There are random, intermittent build failures during the fake stage with Ninja. For the time being, build openclonk without Ninja--I've spent all day running and rerunning builds with USE_NINJA=No and haven't hit any failures. I will track this down and figure it out, but for now add a USE_NINJA=No line so that I'm not bothering the bulk builders. While here, add myself as MAINTAINER (oversight) and bump. Build failure spotted by naddy@, thanks. |