IABSD.fr/ports/games

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Log

Author Commit Date CI Message
1b76c4d5 2021-05-08 13:00:22 Fix build with upcoming cmake
31f2329a 2021-05-06 20:54:50 Add -lGL and -lGLU to openjk_sp Unbreaks crash when toggling fullscreen in openjk_sp (singleplayer binary). openjk (multiplayer binary) is linked with -lGL -lGLU, but openjk_sp lacks these flags. see: https://github.com/JACoders/OpenJK/pull/1037 ok bcallah@ and tobhe@
a2883a7c 2021-05-04 21:33:46 Update to openttd-1.11.2 ok paco@
61efb5fb 2021-05-03 19:10:24 update to Godot 3.3, from maintainer Omar Polo, thanks!
9d71341b 2021-05-03 19:07:02 maintenance update to FNA 21.05. Tested with Cryptark
e74caf78 2021-04-28 19:23:21 games/odamex: fix build. OK naddy@
382374b3 2021-04-27 18:54:08 Update to openttd-1.11.0 Maintainer change from bentley@ to solene@ ok paco@ bentley@ tested on powerpc by cwen@
9c56e34f 2021-04-11 13:17:41 Patch a SDL texture issue making the game not playable Upstream issue: https://github.com/TurningWheel/Barony/issues/580 SDL bisect done by Nam Nguyen to find which SDL change introduced the texture issue in Barony. Barony fix sent upstream by Sylvain Becker https://github.com/TurningWheel/Barony/pull/582 Patches for the port done by Nam Nguyen <namn at berkeley.edu> thanks everyone for fixing this issue ok sthen@ brynet@ and maintainer (David Carlier)
5bf4e6a3 2021-04-03 08:34:41 update to FNA 21.04. Now supports WMA2 audio, for example for the game Unholy Heights Tested with Unholy Heights, Celeste, Rogue Legacy Update Notes: New Features: Added XMA2 SoundEffect support, for Xbox 360 data Update to FNA3D 21.04 Update to FAudio 21.04 Fixes: Fixed support for high-DPI on Wayland Fixed the Emscripten DllImport names for WASM builds Design: Add spaces between struct members when generating strings GamePad: Trigger/Axis-to-Buttons conversion is now done in GamePadState, not FNAPlatform SoundEffect: Fix reading content with with no cbSize in the wave format header
03eea778 2021-04-01 18:58:53 Mark BROKEN to not impede new Boost updates.