Branch :
| Author | Commit | Date | CI | Message |
|---|---|---|---|---|
| 1b76c4d5 | 2021-05-08 13:00:22 | Fix build with upcoming cmake | ||
| 31f2329a | 2021-05-06 20:54:50 | Add -lGL and -lGLU to openjk_sp Unbreaks crash when toggling fullscreen in openjk_sp (singleplayer binary). openjk (multiplayer binary) is linked with -lGL -lGLU, but openjk_sp lacks these flags. see: https://github.com/JACoders/OpenJK/pull/1037 ok bcallah@ and tobhe@ | ||
| a2883a7c | 2021-05-04 21:33:46 | Update to openttd-1.11.2 ok paco@ | ||
| 61efb5fb | 2021-05-03 19:10:24 | update to Godot 3.3, from maintainer Omar Polo, thanks! | ||
| 9d71341b | 2021-05-03 19:07:02 | maintenance update to FNA 21.05. Tested with Cryptark | ||
| e74caf78 | 2021-04-28 19:23:21 | games/odamex: fix build. OK naddy@ | ||
| 382374b3 | 2021-04-27 18:54:08 | Update to openttd-1.11.0 Maintainer change from bentley@ to solene@ ok paco@ bentley@ tested on powerpc by cwen@ | ||
| 9c56e34f | 2021-04-11 13:17:41 | Patch a SDL texture issue making the game not playable Upstream issue: https://github.com/TurningWheel/Barony/issues/580 SDL bisect done by Nam Nguyen to find which SDL change introduced the texture issue in Barony. Barony fix sent upstream by Sylvain Becker https://github.com/TurningWheel/Barony/pull/582 Patches for the port done by Nam Nguyen <namn at berkeley.edu> thanks everyone for fixing this issue ok sthen@ brynet@ and maintainer (David Carlier) | ||
| 5bf4e6a3 | 2021-04-03 08:34:41 | update to FNA 21.04. Now supports WMA2 audio, for example for the game Unholy Heights Tested with Unholy Heights, Celeste, Rogue Legacy Update Notes: New Features: Added XMA2 SoundEffect support, for Xbox 360 data Update to FNA3D 21.04 Update to FAudio 21.04 Fixes: Fixed support for high-DPI on Wayland Fixed the Emscripten DllImport names for WASM builds Design: Add spaces between struct members when generating strings GamePad: Trigger/Axis-to-Buttons conversion is now done in GamePadState, not FNAPlatform SoundEffect: Fix reading content with with no cbSize in the wave format header | ||
| 03eea778 | 2021-04-01 18:58:53 | Mark BROKEN to not impede new Boost updates. |