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IABSD.fr/ports/games/chocolate-doom/Makefile

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  • Author : sthen
    Date : 2011-03-14 09:15:33
    Hash : d580cde0
    Message : fix various typos, from Anthony J. Bentley with a few tweaks by myself

  • games/chocolate-doom/Makefile
  • # $OpenBSD: Makefile,v 1.9 2011/03/14 09:17:00 sthen Exp $
    
    COMMENT =	portable version of iD Software's Doom
    DISTNAME =	chocolate-doom-1.5.0
    CATEGORIES =	games x11
    REVISION =	0
    
    HOMEPAGE =	http://www.chocolate-doom.org/
    
    MAINTAINER =	Ryan Freeman <ryan@slipgate.org>
    
    # GPLv2
    PERMIT_PACKAGE_CDROM =		Yes
    PERMIT_PACKAGE_FTP =		Yes
    PERMIT_DISTFILES_CDROM =	Yes
    PERMIT_DISTFILES_FTP =		Yes
    
    WANTLIB =	SDL c m pthread SDL_mixer>=3 SDL_net>=1 samplerate>=1
    
    LIB_DEPENDS =	devel/sdl-mixer \
    		devel/sdl-net \
    		audio/libsamplerate
    
    MASTER_SITES =	${MASTER_SITE_SOURCEFORGE:=chocolate-doom/}
    
    USE_GROFF =	Yes
    
    CONFIGURE_STYLE =	gnu
    CONFIGURE_ARGS +=	--without-python
    
    MAN_5=		chocolate-doom.cfg default.cfg
    MAN_6=		chocolate-doom chocolate-server chocolate-setup
    
    post-install:
    	# Data files get installed to this directory.
    	${INSTALL_DATA_DIR} ${PREFIX}/share/games/doom/
    .for m in ${MAN_5}
    	${INSTALL_MAN} ${WRKBUILD}/man/$m.5 ${PREFIX}/man/man5/
    .endfor
    .for m in ${MAN_6}
    	${INSTALL_MAN} ${WRKBUILD}/man/$m.6 ${PREFIX}/man/man6/
    .endfor
    
    .include <bsd.port.mk>