IABSD.fr/xenocara/driver/xf86-video-wildcatfb/src

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Log

Author Commit Date CI Message
6629d503 2020-01-25 18:06:04 Fix for removal of the shadowDamage() macro in xserver 1.20. Problem nocited by David Savolainen. Thanks.
b61f69c7 2019-06-30 17:10:24 Replace LoaderGetOS() calls by direct calls to uname(3). In xserver 1.20, LoaderGetOS() is removed. ok and tweak jca@
bd92ff34 2014-07-13 16:03:31 regen
be26f210 2014-07-13 16:03:17 Supress a bunch of gcc warnings
6686bb37 2014-07-13 16:02:55 Sync configure.ac and src/Makefile.am with recent X.Org templates
eb056151 2013-05-12 13:06:24 Remove calls to miInitializeBackingStore() and includes of mibstore.h mibstore.h defines miInitializeBackingStore() as an empty stub, and goes away in xserver 1.14.
b858f3c2 2012-09-09 12:33:52 regen
ec9efd01 2012-09-09 12:33:12 add compat-api.h for compatibility with xserver 1.13
b0fa6c8d 2011-11-05 14:55:51 xalloc/xfree -> malloc/free and unifdef XFree86LOADER
08c40d6e 2010-08-29 15:20:40 Add missing headers for ioctl() and getpagesize() prototypes.
fcff2a04 2010-08-29 14:58:23 Sync the build system of xf86-video-{wildcatfb,wsfb,wsudl} with upstreams. No functionnal change.
a52d3721 2010-08-29 14:43:17 Update after module loader simplification upstreams. Fixes loading in xserver 1.8. ok miod@.
d2d87933 2010-07-23 15:20:33 Remove redundant struct initialization in WildcatFBLoadPalette(). ok matthieu@
dd67e97c 2010-07-18 20:10:12 Fix allocation size of shadow framebuffer. Use byes, not bits. Since the shadowfb is only used for bitsPerPixel >= 8, bitsPerPixel/8 is always the correct amount of bytes. ok miod@.
3ad3fc20 2010-07-18 17:49:46 Make wildcardfb driver compatible with xserver 1.8
aa2fb42d 2009-09-22 22:00:54 XF86Config -> xorg.conf in comments.
e10bf73c 2009-09-13 19:46:47 Same fix as in wsfb: Call shadowRemove() in wsfbCloseScreen(). This fixes a free memory dereference on exit. Hint by Daniel Stone. Thanks.
5e6c45d3 2009-01-01 19:29:21 Simple unaccelerated driver for ifb(4) frame buffer, using a the X11 shadowfb code to carry changes to both overlay areas. ok matthieu@