simplify SetDSerror - no need to keep the error in a static variable - always print the error code - reduce the required stack-size - reduce the number of snprintf calls (and code size)
diff --git a/src/audio/directsound/SDL_directsound.c b/src/audio/directsound/SDL_directsound.c
index eda0eec..0242b13 100644
--- a/src/audio/directsound/SDL_directsound.c
+++ b/src/audio/directsound/SDL_directsound.c
@@ -98,10 +98,8 @@ DSOUND_Load(void)
static int
SetDSerror(const char *function, int code)
{
- static const char *error;
- static char errbuf[1024];
+ const char *error;
- errbuf[0] = 0;
switch (code) {
case E_NOINTERFACE:
error = "Unsupported interface -- Is DirectX 8.0 or later installed?";
@@ -137,15 +135,11 @@ SetDSerror(const char *function, int code)
error = "Function not supported";
break;
default:
- SDL_snprintf(errbuf, SDL_arraysize(errbuf),
- "%s: Unknown DirectSound error: 0x%x", function, code);
+ error = "Unknown DirectSound error";
break;
}
- if (!errbuf[0]) {
- SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function,
- error);
- }
- return SDL_SetError("%s", errbuf);
+
+ return SDL_SetError("%s: %s (0x%x)", function, error, code);
}
static void