Fixes X11 video backend compilation when no GL is available For example, in our Raspberry Pi sysroot.
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diff --git a/README-raspberrypi.txt b/README-raspberrypi.txt
index aa19511..744fd89 100644
--- a/README-raspberrypi.txt
+++ b/README-raspberrypi.txt
@@ -69,7 +69,13 @@ The final step is compiling SDL itself.
cd <SDL SOURCE>
mkdir -p build;cd build
../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd
+ make
+ make install
+To be able to deploy this to /usr/local in the Raspbian system you need to fix up a few paths:
+
+ perl -w -pi -e "s#$PWD/rpi-sdl2-installed#/usr/local#g;" ./rpi-sdl2-installed/lib/libSDL2.la ./rpi-sdl2-installed/lib/pkgconfig/sdl2.pc ./rpi-sdl2-installed/bin/sdl2-config
+
================================================================================
Apps don't work or poor video/audio performance
================================================================================
diff --git a/src/video/x11/SDL_x11window.c b/src/video/x11/SDL_x11window.c
index 07e863b..18ff443 100644
--- a/src/video/x11/SDL_x11window.c
+++ b/src/video/x11/SDL_x11window.c
@@ -370,8 +370,11 @@ X11_CreateWindow(_THIS, SDL_Window * window)
XVisualInfo *vinfo = NULL;
#if SDL_VIDEO_OPENGL_EGL
- if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES &&
- ( !_this->gl_data || ! _this->gl_data->HAS_GLX_EXT_create_context_es2_profile )) {
+ if (_this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES
+#if SDL_VIDEO_OPENGL_GLX
+ && ( !_this->gl_data || ! _this->gl_data->HAS_GLX_EXT_create_context_es2_profile )
+#endif
+ ){
vinfo = X11_GLES_GetVisual(_this, display, screen);
} else
#endif
@@ -555,8 +558,11 @@ X11_CreateWindow(_THIS, SDL_Window * window)
#if SDL_VIDEO_OPENGL_ES || SDL_VIDEO_OPENGL_ES2
if ((window->flags & SDL_WINDOW_OPENGL) &&
- _this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES &&
- (!_this->gl_data || ! _this->gl_data->HAS_GLX_EXT_create_context_es2_profile) ) {
+ _this->gl_config.profile_mask == SDL_GL_CONTEXT_PROFILE_ES
+#if SDL_VIDEO_OPENGL_GLX
+ && ( !_this->gl_data || ! _this->gl_data->HAS_GLX_EXT_create_context_es2_profile )
+#endif
+ ) {
if (!_this->egl_data) {
XDestroyWindow(display, w);
return -1;