Commit 0b8e796e2c09a91637f3a455dbb477984ff99354

atfrase 2022-01-12T22:00:46

added hueristic to differentiate digital vs analog 'hat' input axes and expose the latter as regular axes; added automatic deadzones to hat outputs, in case analog axes are still mapped to digital hats; updated automatic gamepad control mapping to more completely follow the spec