Commit 0eb6512b537c529690ac2d3b65524c64d65f57e0

Sam Lantinga 2020-05-04T13:19:26

Fixed bug 5121 - Use SDL_calloc instead of calloc in Wayland_CreateWindow meyraud705 'SDL_Windows::driverdata' of a Wayland window is allocated by calloc in 'Wayland_CreateWindow' but freed by SDL_free in 'Wayland_DestroyWindow'.

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diff --git a/src/video/wayland/SDL_waylandwindow.c b/src/video/wayland/SDL_waylandwindow.c
index 395e941..193040b 100644
--- a/src/video/wayland/SDL_waylandwindow.c
+++ b/src/video/wayland/SDL_waylandwindow.c
@@ -634,7 +634,7 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
     SDL_VideoData *c;
     struct wl_region *region;
 
-    data = calloc(1, sizeof *data);
+    data = SDL_calloc(1, sizeof *data);
     if (data == NULL)
         return SDL_OutOfMemory();