Properly cleanup framebuffer
diff --git a/src/video/vita/SDL_vitaframebuffer.c b/src/video/vita/SDL_vitaframebuffer.c
index 26f0496..0a576fa 100644
--- a/src/video/vita/SDL_vitaframebuffer.c
+++ b/src/video/vita/SDL_vitaframebuffer.c
@@ -75,12 +75,7 @@ int VITA_CreateWindowFramebuffer(_THIS, SDL_Window * window, Uint32 * format, vo
);
// memset the buffer to black
- for (int y = 0; y < SCREEN_H; y++) {
- unsigned int *row = (unsigned int *)data->buffer + y * SCREEN_W;
- for (int x = 0; x < SCREEN_W; x++) {
- row[x] = 0x000000FF;
- }
- }
+ SDL_memset(data->buffer, 0x0, SCREEN_W*SCREEN_H*4);
SDL_memset(&framebuf, 0x00, sizeof(SceDisplayFrameBuf));
framebuf.size = sizeof(SceDisplayFrameBuf);