Note which Windows SDK version is required for Windows Gaming Input support
diff --git a/include/SDL_config_windows.h b/include/SDL_config_windows.h
index cce5af4..f7f40ae 100644
--- a/include/SDL_config_windows.h
+++ b/include/SDL_config_windows.h
@@ -198,7 +198,7 @@ typedef unsigned int uintptr_t;
#define SDL_JOYSTICK_HIDAPI 1
#define SDL_JOYSTICK_RAWINPUT 1
#define SDL_JOYSTICK_VIRTUAL 1
-/*#define SDL_JOYSTICK_WGI 1*/
+/*#define SDL_JOYSTICK_WGI 1*/ /* This requires Windows SDK 10.0.16299.0 */
#define SDL_JOYSTICK_XINPUT 1
#define SDL_HAPTIC_DINPUT 1
#define SDL_HAPTIC_XINPUT 1