opengl: Don't try to do Desktop OpenGL stuff if support isn't available.
diff --git a/src/video/SDL_egl.c b/src/video/SDL_egl.c
index 5a90fc1..5893905 100644
--- a/src/video/SDL_egl.c
+++ b/src/video/SDL_egl.c
@@ -975,9 +975,10 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
if (SDL_GL_ExtensionSupported("GL_OES_surfaceless_context")) {
_this->gl_allow_no_surface = SDL_TRUE;
}
+#if SDL_VIDEO_OPENGL
} else {
/* Desktop OpenGL supports it by default from version 3.0 on. */
- void (GL_APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params);
+ void (APIENTRY * glGetIntegervFunc) (GLenum pname, GLint * params);
glGetIntegervFunc = SDL_GL_GetProcAddress("glGetIntegerv");
if (glGetIntegervFunc) {
GLint v = 0;
@@ -986,6 +987,7 @@ SDL_EGL_CreateContext(_THIS, EGLSurface egl_surface)
_this->gl_allow_no_surface = SDL_TRUE;
}
}
+#endif
}
}