Don't include the iOS joystick driver if joysticks are disabled
diff --git a/configure.ac b/configure.ac
index 36e7086..474ed03 100644
--- a/configure.ac
+++ b/configure.ac
@@ -3902,6 +3902,9 @@ AS_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
SOURCES="$SOURCES $srcdir/src/joystick/steam/*.c"
have_joystick=yes
+ else
+ # Need this code for accelerometer as joystick support
+ SOURCES="$SOURCES $srcdir/src/joystick/iphoneos/*.m"
fi
# Set up files for the haptic library
#if test x$enable_haptic = xyes; then
diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c
index e2bce51..e9aa5e1 100644
--- a/src/joystick/SDL_joystick.c
+++ b/src/joystick/SDL_joystick.c
@@ -70,7 +70,7 @@ static SDL_JoystickDriver *SDL_joystick_drivers[] = {
#ifdef SDL_JOYSTICK_IOKIT
&SDL_DARWIN_JoystickDriver,
#endif
-#if defined(__IPHONEOS__) || defined(__TVOS__)
+#if (defined(__IPHONEOS__) || defined(__TVOS__)) && !defined(SDL_JOYSTICK_DISABLED)
&SDL_IOS_JoystickDriver,
#endif
#ifdef SDL_JOYSTICK_ANDROID