SDL_EGL_GetProcAddress: remove unnecessary underscore-prepended search. Closes https://github.com/libsdl-org/SDL/issues/6236.
diff --git a/src/video/SDL_egl.c b/src/video/SDL_egl.c
index c768b99..28d02b1 100644
--- a/src/video/SDL_egl.c
+++ b/src/video/SDL_egl.c
@@ -256,23 +256,13 @@ SDL_EGL_GetProcAddress(_THIS, const char *proc)
#if !defined(__EMSCRIPTEN__) && !defined(SDL_VIDEO_DRIVER_VITA) /* LoadFunction isn't needed on Emscripten and will call dlsym(), causing other problems. */
/* Try SDL_LoadFunction() first for EGL <= 1.4, or as a fallback for >= 1.5. */
if (!retval) {
- static char procname[64];
retval = SDL_LoadFunction(_this->egl_data->opengl_dll_handle, proc);
- /* just in case you need an underscore prepended... */
- if (!retval && (SDL_strlen(proc) < (sizeof (procname) - 1))) {
- procname[0] = '_';
- SDL_strlcpy(procname + 1, proc, sizeof (procname) - 1);
- retval = SDL_LoadFunction(_this->egl_data->opengl_dll_handle, procname);
- }
}
#endif
/* Try eglGetProcAddress if we're on <= 1.4 and still searching... */
if (!retval && !is_egl_15_or_later && _this->egl_data->eglGetProcAddress) {
retval = _this->egl_data->eglGetProcAddress(proc);
- if (retval) {
- return retval;
- }
}
return retval;