cocoa: Don't crash if moving a message box created before SDL_Init. Fixes #5928.
diff --git a/src/video/cocoa/SDL_cocoamouse.m b/src/video/cocoa/SDL_cocoamouse.m
index fcee0a7..da5ffac 100644
--- a/src/video/cocoa/SDL_cocoamouse.m
+++ b/src/video/cocoa/SDL_cocoamouse.m
@@ -400,6 +400,12 @@ Cocoa_HandleTitleButtonEvent(_THIS, NSEvent *event)
SDL_Window *window;
NSWindow *nswindow = [event window];
+ /* You might land in this function before SDL_Init if showing a message box.
+ Don't derefence a NULL pointer if that happens. */
+ if (_this == NULL) {
+ return;
+ }
+
for (window = _this->windows; window; window = window->next) {
SDL_WindowData *data = (__bridge SDL_WindowData *)window->driverdata;
if (data && data.nswindow == nswindow) {